Avatar

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Quasar451

About

Username
Quasar451
Joined
Visits
0
Last Active
-
Roles
Member
Posts
18
Badges
0

Comments

  • I like 1st person shooters, I used to be pretty good at TF, Quake 2, and even the first CounterStrike when it came out. 1st person shooters are great games, but they are not at all what I look for in an MMORPG. When I play an MMORPG I want to spend …
  • There's a stereotype for the nerdy role player. They are the kids that a few decades ago would be ones sitting around a table playing D&D and giggling about girls. If I had been born 10 or so years earlier, I would have been one of those. There'…
  • What's needed is a system where characters can behave in a way that not only progresses the game for the player, but also supports the storyline of the character. In my personal opinion, super-coordination specific group combat that requires voice c…
  • I always had trouble immersing myself in a high fantasy theme, but lately I've been really excited about the role-play possibilities in TOR.   I think the reason kids aren't really into role playing is that they think they will get picked on for…
  • I used to do the brother/sister thing with my alts too. People thought it was weird; glad to hear I'm not the only one.
  • High damage ability, moderate to good healing ability, don't care so much about defense or tank ability. Can translate into many roles. I've been: Combat Medic / Carbineer in SWG Sabers/Healer Jedi in SWG Holy shock pally in WoW (during BC, no…
  • Not a UO player, but I'll add my 2c anyway, since it really is impacting the whole genre.   IMO, the addition of the jock caste to the mix has given role-playing a bad name. Before, role players played in relative harmony with eachother, knowing…
  • Interestingly, Blizzard themselves recently came up with a somewhat fun alternative in WoW. I'm refering to the Leviathan Tank fight, where players drive trucks and mash the buttons on the truck instead of the character itself casting and attacking.…
  • I learned this lesson when I lost my first Diablo 1 sorcerer back in like '96.
  • Anything that anybody says in response to this thread will have lots of other people that disagree, as we all want different things from an MMORPG, but one thing I would like to specifically see is the ability to create and build a character that fe…
  • My primary reason for wanting to play alone most of the time is that I play erratically. I have the attention span of a small bird, and quite frankly, no group should have to deal with me. Now I've been known to buckle down and raid. I've been on …
  • I played on Shadowfire, which was admittedly a fairly low pop server, so the Microsofts of the server never got too huge as they probably did on Bria and the larger servers. Weaponsmiths always kept eachother in check; I remember 4 or 5 really high …
  • In regard to everything becoming obsolete, not necessarially. In old SWG a marksman gained certification for a FWG5 pistol at pistols rank 4, which was pretty much 2 hours after rolling a new character. Months later, when the player reached master…
  • My favorite item system was by a longshot the one in pre-nge SWG. For those of you unfamiliar with it, I'll try to recap it as briefly as possible. All weapons and armor were crafted, and had a relative average lifespan of about 2 months. Anybody …
  • For as much fun as I've had with it, WoW has totally been worth my investment, I'm just starting to get sick of it now. After a few months of endgame wrath, it feels like the entire purpose of the game is to grind out raid gear in preparation for t…
  • The trouble with discussing death penalty in it's own right is that we need to take into consideration the circumstance of death as well. When I remember games from my childhood and addolescence, death was bad. Dying meant YOU screwed up, big. If yo…
  • While I generally prefer content be soloable, that is not to say I am against grouping. Socializing is always a huge part of an MMO for me, but I don't feel that the social aspect of the game needs to be tied to "needing" more warm bodies to beat a …
  • My problem with WoW is two fold. First, while it was great to occupy my time while I was in college on a night off, or at times an entire day off, that is not the case now that I am part of the real world. 3-4 hours of devout attention to a game to …