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Lovo

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Lovo
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  •  Even though I thought the learning curve has steep I thought that it was acceptable, and it does look like they are trying to make it more user friendly. The people were amazing, and the features were very interesting. But, the graphics were a bi…
  • I don't know man, I am just not sure about your source. lol
  • Originally posted by jircris If you actualy read the damned thing you would have seen this.  "CZ: At launch, we are probably only going to have ship interiors available during mission instances, however we hope to add the ability to players to fr…
  • Originally posted by warrior41 Link That's right, folks, no ship interiors except beyond mission instanced episodes. Guilds will not have interiors for starbases or capital ships either. No bridge, no quarters, no corridors, no holodeck, no sickb…
  • Originally posted by Hagonbok I think the game is going to do just fine. There are some concerns though.  Such as some things they've said like "We're not making a MMO that's Star Trek" indicating that they may be relying a little too much on ont…
  • I love those ideas. MMOs should have consequenses if you loose when you attack somebody and good rewards if you win. So people will think twince.