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JoeyNipps

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JoeyNipps
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  • Originally posted by Keldar I just hope to see something close to what a lot of people expects from this game. Unless you LIKE being disappointed, I wouldn't get my hopes up.
  • Originally posted by OMFIntrepid Joeynipps just shut the hell up, unless you have actualy seen the show how the fuck can you know if it will make a good MMORPG Well, another intelligent lifeform heard from I see.  And a foul mouthed one at tha…
  • In my opinion (also a hard care roleplayer) there is NO mmorpg currently out that fits the bill.  None are more than hack and slash games at the very best.  They do not support nor promote roleplay as you are likely to mean it at all. If you truly…
  • Originally posted by Kwanjie I ve played UO for 5 years  and stopped a couple years ago... Ive tried a few along the ways and they all failed to fulfill me the same way UO did... tried DAoC, EQ and EQ2. My question is(as the topic states)... comi…
  • Originally posted by salenger ok one thing first you are a liar lol learned everything by lvl 3 BS, you get 2 lvls given to you in tutorial, and 1 kill gets you 3 so BS, and lvl 15 isnt anything in this game, you learn the basic combat features th…
  • First, ANY game that requires me to get to level 20 before having any enjoyment is a lousy game. Second, I have played the game and couldn't force myself to last until I reached level 20 (15 is my highest).  The game was tedius and boring in the e…
  • First, as someone already pointed out, Roleplaying has NOTHING to do with whether there is PvP or not in an MMORPG.  Nor does it have much to do with how one talks (there are some limits).  It does, however, require that the game provide an adequate…
  • Originally posted by Mudshovel For some strange reasons this reminds me of UO. I haven't played in ages and I have no idea what is the current state of the game is, but I know that you could steal objects from PC's and NPC's. Yes it was a high ris…
  • Originally posted by Volkmar please Stop using UO as the example of the "perfect balanced Skill-based game" cause IT ISN'T! Please don't take this as an insult, but are you a total idiot who doesn't bother to even read what other people write?…
  • Originally posted by ChrisMattern It's not correct because the problem isn't so much the number skills but the interactions between them. When players are free to mix skills without restriction, the number of possible skill combinations increases…
  • Originally posted by ChrisMattern I would've thought it too obvious to need elaboration, but OK. In a word, balance. You want the skills to be, if not equally useful, to at least all have a point. But in a skill based system, there will be a lot …
  • Originally posted by Sparks243 What I mean is that your just replacing a level grind with a skill grind Whether there is a "grind" or not has nothing to do at all with the type of advancement system used.  "Grind" as we have come to know it is…
  • Originally posted by Ledronaz It is true it would be tougher to pull off a game with a skill based system, but in the end it would be a change from the class/level system. I am curious.  Why do you say it would be tougher to pull off?  Do you h…
  • Originally posted by Sparks243 I like the idea, but all you are doing it replacing Class levels with Skill levels, anyway like I said I like the idea, maybe something like an online Morrowind I am glad you like the idea, but it bothers me that…
  • Originally posted by LlamaLord Look man i did'nt make this post to atempt to criticize anybody so don't presume know my motives i was only intrested in the more obscure games and way there played so now ive explained the post you can stop your ef…
  • A big yes vote here.  And by the way (to those who keep saying it is harder to do) it IS the RIGHT way to do it - levels/classes have no place in a quality MMORPG.  UO did it a very long time ago (the first real MMORPG on the market) and did a prett…
  • Originally posted by Dekoth However since there has been some debate about it, I am going to touch on a few of what I consider fundamental flaws in a level based system and compare it directly to a skill based system, and while I do not consider a…
  • Yes
    in ????? Comment by JoeyNipps August 2005
  • Originally posted by Froztwolf As to having small XP for mobs and alot for quests, GW does this to the extreme and it bothers me. I don't want to be forced to do quests to advance my char. Sometimes I just want to go out and kill something. I a…
  • Originally posted by LlamaLord Originally posted by JoeyNipps Originally posted by LlamaLord Theres something that was always puzzled me about mmo's and other online games for that matter, when people will religiously play a obscure or poo…