I think every MMORPG should be all races, all genders, all classes. No lore, even Tolkien's, is so important that we must have needless, silly player restrictions. (And certainly, Warhammer lore doesn't rank up there.)
I will not buy WAR if it h…
"Chamber of Scat" maybe, since lots of Harry Potter plots evolve around meeting in the bathroom, finding the secret door in the bathroom, confronting the ghost in the bathroom, etc...
Originally posted by ladyattis
Don't worry, most folks under 21 probably don't know that EQ pre-dates WoW by at least half a decade. :-P
-- Brede
Remember, EQ copied lots from Dungeons and Dragons. They even copied the level Rangers and Palad…
Originally posted by Flipsyde10
I was wondering, how heavily gear based is this game? Is it like WoW, where a crap player in high end stuff would easily tear apart a good player in medium gear?
Also, can one get badass gear just from grinding o…
I have to say that Blizzard has handled WOW classes very well. Just enough classes for variety, but not so many as to be redundant. There are some other games out there (I won't name) that have up to 48 classes but really feel like 12. Just needl…
Early DAOC was incredible. The PVE areas were full, and I remember folks hunting cockatrices near that little hamlet way north of Camelot. Never seen those things hunted since.
I still think DAOC had some of the best weapons and armor graphics a…
I don't know. Might have been friendly fire or might have been capped by a buddy he pissed off. You don't call a scared guy with an M-16 a "snivelling..." whatever it was. Not too wise.
Hard to tell.
Immersion in MMORPG's = First Person View + Harsh Death Penalty + Wondrous and mysterious game world
Change or dampen any of those things and you start to lose immersion. For immersion to happen, you have to feel (temporarily) that you are the ch…