Avatar

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Ohaan

About

Username
Ohaan
Joined
Visits
6
Last Active
Roles
Member
Points
102
Rank
Uncommon
Favorite Role
Tank
Posts
568
Badges
15

Comments

  • DMKano said: Didn't miss any of them played all Gen1 MMOs in their vanilla state - UO, EQ1, AC, AO, SWG, DAoC Something the vanilla emulators can never bring back is the original playerbase that played back in 1998-2002 was a bunch of lovable geek…
  • Still have them. Been meaning to get them framed...
  • Originally posted by Quirhid Translation: "My tastes and needs are refined and you're jus rabble fulfilling your base needs". Did I go far off the mark? Talk about gibberish... Do you see the rest of us like this? More like:    
  • Originally posted by Axehilt You would only think that if you equated modern progression-heavy MMOs with McD's.  But the reality is that they're the gourmet restaurants, because out of all the equally-priced $15/month restaurants on the block they'r…
  • Originally posted by Axehilt Actually it's more like if McDonalds and a high-quality gourmet restaurant were equally priced. And you're getting outraged that people choose the high-quality gourmet restaurant (MMORPGs with plenty of juicy progressi…
  • Originally posted by nariusseldon 100% disagree. Why do we need to get out of that? That is human nature. We are gatherers. What is wrong with rekindle the ancient instinct for fun? Human nature also conditions us to crave copious amounts of sa…
  • Originally posted by theoneandonly MMO community need to change, before any game with deep charecter build. People should start playing MMO for fun. Not to get best gear or get top spot in "Top 10 list". 100% agree. Difficult to get players out o…
  • Originally posted by nariusseldon You can't really do that. If you take the numbers out, it is harder to show progression. Plus, theorycrafters will do experiement to backward engineer the numbers, or write addons for it. Look at WOW. There is no …
  • Originally posted by Loktofeit Originally posted by SaltyHag  Would you agree or disagree that the "grind" is the key element in creating a persistent world?  Disagree. It has absolutely nothing to do with a persistent world. Is the EQ/WOW …
  • Originally posted by emikochan I just wish all the numbers could be taken out sometimes, or more vague (like many of the traits in gw2 - chance to cause burning on hit, but not telling you what that % is). min-maxers ruin games for me sometimes. I…
  • Early on in my UO days I came across a half dozen players congregating at a moongate casting firefields and standing in them without taking damage. When I asked them what they were doing, the intial response was 'we are the fire people!' I eventuall…
  • Originally posted by Ramonski7 Look I love UO. It was my very first mmo. But trying to revive UO into what it once was is like trying to put a double scoop of ice cream back together once it melted. Really, it's time to move on...but don't let me s…
  • Originally posted by Aethaeryn The game changed in too many ways that were bad in my opinion. . it turned into being about gear and items. .everyone looks like a bag of skittles.  They basically added classes etc.   Even with a launch of a clean sha…
  • Originally posted by Ashlura Before Trammel things were mysterious, difficult, and things had consequence. I remember buying my first house from someone and it was $50,000 gold. It was a scary feeling for me to hand over that much money to someone h…
  • Originally posted by SaintPhilip I was there and remembewr the outcry. The fact is- Griefing and PKing was a huge problem..... But the answer was not to change the entire game. EDIT: That would be like Wow suddenly saying "we are going semi 2D and…
  • Originally posted by Odinthedark1 i agree with what you are saying, but its not like warcraft was necessarily rated M or ever known for its blood and gore, if anything with a broad range of ages getting into this game i see nothing wrong with making…
  • Yeah... Have to agree with the OP. Regardless of how one slices it, pandas are a new level of fail.
  • Originally posted by Papamac There is a difference between trying to please as many people as possible, and trying to please everyone.  A big part of WoW's appeal, as you point out, is that it has many "unconnected" features that gives the game a ch…
  • Originally posted by Papamac It is impossible to please everyone, as evidenced by the posts to this web site.  Even people who share the same base passion (MMO gaming) cannot agree as to which form of MMO gaming is "best". As a developer/publisher…
  • Originally posted by Comnitus You think you can finish your class story in a month? Give me a break. Look, we all know TOR follows the standard formula closely, and it only has a few unique features that set it apart - the main one, of course, being…