Avatar

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

KnThrak

About

Username
KnThrak
Joined
Visits
0
Last Active
-
Roles
Member
Posts
19
Badges
0

Comments

  • Originally posted by Amorien but i Blame it on the players. To many QQ ers. its the new generation who have Destroyed the mmo's of our time. I blame the developers who resist the change in market.   MMOs moved from an extremely nichéy genre…
  • It's not about whether they want to annoy the customer or not - it is however easy to see AoC could easily use 3-4 more development months. That they still release (with no direct rivalry from other games unless you'd count Hello Kitty Online ^_^)…
  • Originally posted by Meatimus stricly with performance in mind, with the graphics of this game... it seems like a smart move . One thing I've learned from other mmos is that large scale pvp is worthless if its nothing but lag spikes and disconnec…
  • Originally posted by DreamsIn3D Have you not played Mythics Dark Age of Camelot? If not, then you needed to. It was the only true PVP that really worked. Warhammer is an old game and they are bringing it to surface in the same way they did DAOC. It…
  • The best Mage-build is the one played by the player who knows how to utilize his strengths and how to team-play to suppress his innate weaknesses in the group he is in. Survivability, PewPew, doesn't matter. Given a good player, each build is the…
  • LotRO seems to be really coming off well. It depends of course on what balance between the "good side" (leveling, story-driven questing, immersion) and the "bad part" (people cap level eventually, need an endgame, things go downhill) they can strike…
  • Originally posted by cupertino On the positive Sigil are waking up to players needs and going back on their so called key features, and adding teleportation.  For some reason they thought the average player would enjoy riding a mount for 20mins to…
  • Crappy animations seem to be nothing spectacular in the "modern" MMO world, btw. See Vanguard or EQ2.
  • It's tricky to say. Vanguard stands between an amazing potential (which no existing game or upcoming game remotely matches, IMO), and a horrible implementation which could barely pass as a very early beta. Whether it's fun to you  mainly depends …
  • One big problem of the graphical "super-highpower-realistic" approach games like Vanguard or even NFS take more and more is that it doesn't look realistic at all. It looks plastique. End of it. Reason is that as soon as the graphics get "too good…
  • I'd say Cleric, Shaman, Pally. Bard probably too, and Psionicist. The others will all need people knowing that you are good with the class, and not some random n00b.
  • (deleted) Although in short, you should understand that Vanguard will due to it's design never be a useful PvP game. Look up the classes and their ideas, they're unbalanceable. And Sigil is quite open about saying they won't even [b]try[/b] to ba…
  • Originally posted by Balisidar Simple. The answer is never.  This is a niche game and will appeal to some but not a majority. The bad press this game has gotten upon it's release will also scare a lot of people away.   This is pretty true, yea…
  • Awww - beta... Giev *so envious*
  • Originally posted by haudvicus When BC was pushed back from November to January, I let my account lapse. No need to explain that decision. You mean, the "pushback" they never did? All the hypers and other idiots talked about November, Blizzard…
  • I don't get what problem people have, tbh. Within 4 days of the patch I managed to get updated versions of ~60 of the 71 addons I use over all my characters. The remaining ones are mostly stuff long dead, stuff which was integrated into the defa…
  • They don't always win BGs. It's complicated to explain, but basically they mostly win WSG/AB because the Alliance people know that. That the Horde is gonna win. It's a phsychological effect, since people expect to lose, they will...