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Keyh

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Keyh
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  • Simple, you make it so that the people inside of there can escape. As time goes on, it's easier for the person to escape. Somebody isn't going to hold a prisoner longer than they have to if there's a possibility of them getting out and putting a bu…
  • I have $895 pledged to Star Citizen over the years .
    in $450 founders ? Comment by Keyh May 2014
  • Star Conflict is a solid time waster. Unless they've changed it though, the pacing becomes absolutely terrible after the second tier of ships. All of the ships at that point were damage sponges and it took forever to kill someone.
  • Originally posted by Doomedfox I can see how it could have sounded judgmental however i only wanted to point out that you can do everything without the DPS meter so the real only use is to feel good if you have the top spot which you most of the t…
  • Originally posted by Doomedfox Originally posted by Keyh Originally posted by Doomedfox I never liked DPS meters and i think they are pointless. The only thing they do is give some ppl a means to feel good about themselves because they mana…
  • Originally posted by Wraithone Originally posted by Keyh People are going to be elitist assholes no matter what. I, personally enjoy "DPS meters" and think they should have them.  I like inching out that 5% more DPS from a spec. But I also don't t…
  • Originally posted by Doomedfox I never liked DPS meters and i think they are pointless. The only thing they do is give some ppl a means to feel good about themselves because they managed to hit 1st in the dps race while totally ignoring the teampl…
  • Originally posted by Kayo83   Originally posted by itsTort The thing is, the majority of the people that complain about use of said tool, are the ones that under perform by 90%, which are the cause of the problems. This is why they do not wa…
  • Originally posted by Alberel Originally posted by Keyh Originally posted by Alberel DPS meters actively encourage players to take stupid risks in order to better their DPS score. Yes it depends on the player but DPS meters essentially dis…
  • Originally posted by Alberel DPS meters actively encourage players to take stupid risks in order to better their DPS score. Yes it depends on the player but DPS meters essentially discourage a team focus and make everything about personal gain. It…
  • Originally posted by Ikeda I've noticed that all the people replying in favor of meters do so because "it's a competition" or "to better themselves" or "to get that extra 5%".   This is a game.  The turning of the game into a competition is ruinin…
  • It's almost certainly going to be different, the question becomes "how different".   Before it was announced that Rift was going F2P and AA was still sub based in Korea, I would've said that AA was definitely going to be sub based.   Now, I'm le…
  • Originally posted by rhavok Originally posted by Keyh People are going to be elitist assholes no matter what. I, personally enjoy "DPS meters" and think they should have them.  I like inching out that 5% more DPS from a spec.      As som…
  • Originally posted by Betaguy I hope there is some sort of mods, I hate guildies riding coat tails of others who play hard while they do nothing to contribute but more strain and collect phat lootz. Mods help cut the fat. _Mods_ (Quest Helper, GTFO…
  • Originally posted by Xilfie If you think DPS meters are bad then you're bad. I'm sorry that I have to break it to you. They help you understand and improve on your class and they also help pointing out those who need help playing their class.  Many …
  • People are going to be elitist assholes no matter what. I, personally enjoy "DPS meters" and think they should have them.  I like inching out that 5% more DPS from a spec. But I also don't think that people that don't play that way should be ostraci…
  • http://www.mmorpg.com/gamelist.cfm/game/572/view/forums/thread/377387/Review-by-a-level-50.html
  • There are a few things that are not "ideal" to put it lightly. I play Dragon on Grim, and we have, at most around 2 and a half groups (at least, in the last week, that's the most I've seen anytime I go in). Last night whenever I went in there were …
  • Except it is levels, but, as the OP states, your level is dictated by your gear, not just how much XP you have.   Character Progression is really a very shallow, mostly horizontal progression system, yes. If you just look at that, it is a, relativ…
  • The Loomies and Temps were fighting over the South Facility last night, it was the only time that I didn't just see people trading facilities basically.