Originally posted by -Zeno- I posted about how GW2 became pay to win with the new armors.
since when is armors/skin pay to win?
thats the problem with your topic... it has nothing to do with pay to win
pay to win = buying an advantage... l…
to my knowledge very few games show game footage in a trailer...
its a trailer not a preview of the game play.... besides trailers hardly mean anything.
they always show the best parts and leave out the rest
Originally posted by Darknessguy64 Originally posted by zipzap
after 3weeks of waiting im not interrested in this game anymore sadly
Wow, three whole weeks?
You were never interested. So you actually saved yourself $30. I guess that'…
Originally posted by Bidwood 1. You just want to grief me.
* This is the self-centered argument of someone who was scarred for life in Ultima Online a decade ago and can’t move on. We actually don’t care if you play the game. In fact, if you…
Originally posted by Soki123 Some was unplayable, but for a small company it was a huge addition
lol... whats the point of adding stuff thats unplayable?
a part of creating and adding stuff is to make sure its playable as well or have i missed s…
Originally posted by Treekodar "WTF Blizzard, all you added was a new dungeon? Stop wasting resources!"
"Oh wow ArenaNet thank you for the new dungeon, truly an amazing addition"
Oh the joy of playing neither of those games.
b2p and p2p + buy…
i like how people say "dont PUG" i mean come on... the mmo community has gone to sh*t thats the lesson here.
its really that simple and really that sad
Originally posted by asrlohz Originally posted by TheScavenger Originally posted by Damage99 Better yet all MMO's should just have 1 class that everyone plays and is exactly the same that way you dont need to depend on anyone else in the MULTIP…
Originally posted by Manolios Originally posted by Mardukk I like the game overall. I can see how many feel it is a boring game though. With zero risk in the game the rewards don't seem like much. There are no consequences to your actions as yo…
Originally posted by rageagainst Unsurprisingly this post was immediately deleted by Anet on their forums so I'm guessing posting it in a fansite would be a mistake as well, so its here in hope of a balanced discussion.
You wont get a good answer …
Originally posted by orbitxo yet too early to comment ,but i will.
Love ccp- but this?...Leave it to Funcom=TSW rules! nothing else will impress me.
they should of focused on making a 'walking eve-online' with all factions=unfortunately PS3 hig…
Originally posted by morfidon You know in WAR / GW 2 it's impossible to kill with 20 over 100 people but in daoc it is.
That's why population doesn't matter much in daoc.
I led relic raid with 30 ppl and got all relics from hibs by making disori…
Originally posted by morfidon Originally posted by zipzap Those are all extremely lame and exclusively oriented at sieging. If you meet a high ranked player in the open field on your low ranked toon, these abilities would make no difference at …
Those are all extremely lame and exclusively oriented at sieging. If you meet a high ranked player in the open field on your low ranked toon, these abilities would make no difference at all to your fight.
i think this is good.... games should be …