Oh wow, customer support keeps getting better. They replied once again, and told me I needed a pre-order the post on the forums except the open beta forum, as the game is currently in open beta:
you will need to have a pre-order of RIFT to be ab…
Originally posted by Kaneth
GW2 doesn't have "quests" in the world, but rather events that you can stumble across and join even when they are in progress. The only quests you obtain are your personal storyline quests.
It's a step in the right direct…
The problem isn't gold sellers. It's games where it's obviously not fun to play, so people are motivated to pay money to skip the unfun parts.
Let me repeat this: A game that has parts that people are willing to pay to skip because they are that u…
So I thought I'd piss in the pool of 'constructive criticism' as if they don't get enough. I submitted a support ticket about how I couldn't post on the forums, and they said something about how I needed to click an activation link to access the fo…
I don't think LOTRO is going to last either. I bought a retail box for a cheap sub + expansion, but I'm sitting at level 36 in a nearly empty zone, no one wants to group, etc. It's very boring.
Monster play is okay, but I'm snubbed for being a 'n…
I remember waaaaaaaaay back they mentioned no level cap in GW2. And not just the ability to accumulate skill points like in GW1, but actual improvements that stack. I hope something like that makes it in. Sure, it'll be hell to balance but it get…
I want a MMO that isn't the same "Here's 1-2 skills, go farm for 4 hours and you might learn more" crap. I skip the tutorials of most games for a reason.
Another bit that would have made FFXI awesome was if you got small stat boosts from every job…
My ideal crafting:
You set up your craft queue and it doesn't start working unless you're in town or offline. A single item takes hours, possibly even a couple days to create. As labor is not merely, "insert into box, click", it becomes a valuabl…
Methods I approve of:
Subscription free (that is, having a cash shop and a subscription is a huge warning sign, SOE is guilty of this.)
Buying content. Ex: Guild Wars, DDO
Buying cosmetic gear. Silly hats or outfits or dye.
XP/Loot chance boosts.…
Warhammer Online has something kinda like this. But it's not as great as you imagine. All it means is there's nothing to look forward to during levels X1-X4 because your gear from the previous tier beats it.
Vet rewards are a failure. They're a means of attempting to entice people to play a game that obviously doesn't entice people to play it already. Granted, normally this is something that would take like 5 minutes to add to a game but most games ma…