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Yudore

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Yudore
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Posts
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  • Dullahan said: Yudore said: Dullahan said: The time it takes to reach cap isn't something devs should even consider. You simply build the game, and pace it so it's fun. If you have enough content, and it's pace appropriately t…
  • Dullahan said: The time it takes to reach cap isn't something devs should even consider. You simply build the game, and pace it so it's fun. If you have enough content, and it's pace appropriately to where it's fun, that is how long it takes. I…
  • I want to make it clear that having long levels for the sake of prolonging subscriptions is not what I'm talking about. That said, I feel the reason why EQ was so damn good was because the slower progress in levels essentially allowed people to buil…
  • Theocritus said: Problem is no matter what you do players are going to find a way around the slow leveling curve.....I remember several games where the devs claimed it would take months to hit level cap and players were maxxed in a week.....I d…
  • I'm glad to hear that for the most part we all agree (at least those of you posting). It seems that no one wants max level in a week and I feel this is a serious problem in many modern MMORPGs. I was actually surprised when I recently picked up FFXI…
  • @GladDog 240 hours at your example rate is about two months, and I think that is a good rate. Agreed, 2 months on the low end and 3 months on the high end. There will always be THAT GUY, that figures out how to power level and blabs all ove…
  • @Loke666 The question is how slow you want it, so slow and grindy that only a handful of players reach it? Well, I don't really care how many reach it as long as it's not absolutely ridiculous. In my opinion players won't burn out if there is …
  • @blastermaster If it was possible in Vanguard then I don't see why they wouldn't add it to Pantheon. It's no secret that the dev team is trying to take all the good stuff from both EQ1 and Vanguard and put it into this game. I'm all for anything tha…