Born in Taiwan, came to the United States at the age of 10. first game that challenged me was final fantasy II (IV in japan) And my worst mistake was trading that game for final fantasy III.
Utinni said:
Grimula said:
i have a 1400 dollar MSI computer
since the last patch i cannot even run this game , its a Joke Really , i had to Uninstall the game, that i have been playing since day 1, Even my Old crappy comp…
Cryomatrix said:
I think people should at least consider that businesses need to adapt or they will die. That is what blizzard is doing. They are just using their known IPs.
Honestly, if i had disposable cash, i'd look to invest in the…
I also thought of Raids as well, I was thinking that when you beat a raid boss as world first , the 20 people in that group gets an single extra augment for their skills. Or something like a glow that makes them harder to hit by a certain percentage…
SEANMCAD said:
when it comes to game ideas frankly anything description that starts with 'weapon' I consider to be still looking from inside the box
but you need tools to separate you from others, a single dagger user, a double dagger us…
The problem is very simple, most Mechanics of MMORPG, has been tried, and Players are too familiar with the way all MMO functions.
But if any game challenges it, it fails because its no longer the same MMO they are used to, but it also fails if it …
Does playing in Football makes you violent, Does weight lifting pushing against your limits make you crush things in your path, does racing games make you want to drift while driving normally, does indoor cart racing make you want to make sharp turn…
Originally posted by Iselin Originally posted by Lucioon Originally posted by Iselin
That's what an MMORPG should be like: if a player kills Shazam the Evil Wizard, well he stays dead and you who came along after that will just have t…
Originally posted by Wizardry Originally posted by Kyleran
Because they appeal to a mass audiance and make good money.
That's no excuse for labeling your game a MMO if it doesn't play like a mmo.The appeal is obvious but quit labeling games as…
Originally posted by Iselin Originally posted by Nanfoodle Originally posted by Gorwe
You are in the wrong genre.
What you are looking for is just RPG - singleplayer storyline goodness.
I've tried divine divinity recently and O…
The reason why they removed the possibilities of losing progress when you die is simply because people complained.
Players who knows how to play doesn't want to PUG anymore, they only play with their statics
who would risk death by playing with o…
The only way for you to Put the RPG back to the MMORPG genre is to eliminate the whole leveling by killing mobs. Eliminate Gear Grind but instead reward with new shiny items that boosts Player Ego and skill
One method that I thought of after some s…
Originally posted by dumpcat The whining on these forums is embarrassing to say the least.
This entitlement mentality is spreading like a disease....dam socialism is infecting everyone in every market and it is getting old.
If you want these pre…
Originally posted by deakon Originally posted by Yamota Originally posted by muffins89
collectors editions have been giving exclusive digital content for a decade.
Like a whole new race and any race/faction combination possible? Yeah, I d…
This is a Sub Game, that means you pay $15 a month every month to get access to content .
When they have decided to go this route, they specifically stated that they choose this model to ensure everyone have access to 100% content so they are not g…
Multiplayer currently is just any game with more than 1 player on the same screen playing.
Massively Multiplayer is more than 2 players at the same time.
So stop arguing about whether something is MMO Or not.
Our old definition of having more tha…
Originally posted by strangepowers
Originally posted by iridescence Originally posted by General-Zod
To the OP Broke gamers are always complaining about game pricing instead of figuring out how to make more mone…
Originally posted by Zzulu I think you can strike a nice balance between risk and reward. If you're doing a mainstream game then you can't punish players too hard for playing the core content (like questing) but you can increase the risk in certain …
Its the same reason why I am not playing EVE, it takes too long for me to get into the grove of the game. When a game is shown to be too difficult to master, you scare away potential customers.
I for one wants a Moderate Easy game with an Harsh pun…
Originally posted by greenreen Originally posted by Maimed I'll bite.
Two famous Americans have once said, “If I had asked people what they wanted, they would have said faster horses.” and ,“People don't know what they want until you show …
When I was growing up, when you don't get #1 , you lose, you learn to do better next time, so that you aren't a loser anymore. So you work harder and study longer and strive to reach that #1 spot.
Nowadays, when you lose you are praised for trying,…