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Raidan_EQ

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Raidan_EQ
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  • Rhoklaw said: Raidan_EQ said: @Rhoklaw I want a ridiculously harsh death penalty - see the Wolfshead post I link ad nauseam for its importance:  https://www.wolfsheadonline.com/the-death-penalty-mechanic-and-loss-aversion-in-mmo-desi…
  • @Rhoklaw I want a ridiculously harsh death penalty - see the Wolfshead post I link ad nauseam for its importance:  https://www.wolfsheadonline.com/the-death-penalty-mechanic-and-loss-aversion-in-mmo-design/ However, the Pantheon Death penalty nev…
  • Mendel said: I wish the discussion would leave the whole 'Pre-Alpha 5' thing in the dustbin.  Since there isn't real transparency in this project, no one knows what triggered the start of Pre-Alpha 5 and what triggers the end of it.  It's safe …
  • Here’s the recording of the LAS interview if anyone is interested in listening: https://m.youtube.com/watch?v=seGjrFIRVYU
  • @Wellspring Here’s the thread from Baz on the OF:  http://www.pantheonmmo.com/content/forums/topic/12051/upcoming-dev-interview-combat-amp-limited-actions-w-joppa Not really asking for questions, but Baz regularly checks the forums so I’d post th…
  • We’ll obviously disagree on it - but I don’t think they’ve went “more” mainstream than the original vision - it was always going to be somewhere between EQ -> VG - even during the Kickstarter, which I did want it to be “more” like EQ as well.   …
  • @Tanist First RIP Brad, but if anything, he was leaning on more mainstream ideals closer to Vanguard than I’d say 1b developer was/is (Joppa).  Remember Brad’s everyone has pets proposal that was shot down or Joppa countering Brad’s posts?  Joppa …
  • Ancient_Exile said: Raidan_EQ said: I’m not a huge fan of mounts either - especially flying mounts as they allow for content bypass.  Even regular mounts effectively decrease the scope of the world and interdependence between classes (…
  • I’m not a huge fan of mounts either - especially flying mounts as they allow for content bypass.  Even regular mounts effectively decrease the scope of the world and interdependence between classes (Shaman/Druid SoW).  “If” mounts were released they…
  • @Ancient_Exile   Yes
  • Agreed and this should be required reading for developers: https://www.wolfsheadonline.com/the-death-penalty-mechanic-and-loss-aversion-in-mmo-design/
  • Agreed Theocritus.  The positive would be more exposure, but at what cost?   And @Tanist - I've always agreed with more of your postings than not, so we really never had any conflict that I can recall - I only listed my username to give more clout …
  • Tanist My username is the same here as on the forums w/o the _EQ, so feel free to check it out - I’ve followed Pantheon since pre-kickstarter. Anyway.. to address a few points:  The free trial 1-10 was always in Pantheon, that hasn’t change…
  • I enjoyed those discussions as well, but they have been beat to death.  The discussions will resume once (if) the NDA is lifted and the systems being tested that were previously discussed/argued can be hashed out in detail.  At this point, its only …
  • For reference, EQ had 59 zones at launch, and 3 were added between launch and Kunark: https://everquest.fandom.com/wiki/EverQuest:_Original_Release If you look at the list, many were starting cities, often small (Grobb or Rivervale) or starting ci…
  • @Utinni The multiple archetypes was scrapped a long time ago (pretty much with the departure of the first Dev team in 2014/2015) - here’s the link to the current shaman info: http://www.pantheonmmo.com/classes/shaman/ Based off the current descri…
  • Loke666 said: Raidan_EQ said: Developers have been on record to say some overworld mobs would be soloable, and, I'm sure there will be crafting professions etc. that could be worked on while waiting on groups/friends/guilds, but the ma…
  • Developers have been on record to say some overworld mobs would be soloable, and, I'm sure there will be crafting professions etc. that could be worked on while waiting on groups/friends/guilds, but the majority of content in Pantheon will be meant …
  • svann said: If you are going to say "forced grouping" then do it for all.  This "forced grouping - except some classes can solo" is bullshit. I disagree - you either have class interdependency or all classes who can solo.  Since classe…
  • DMKano said: This is why Plane of Knowledge happened, as EQ1 grew bigger and bigger getting from one place to another and being able to find players easily became more of a chore. This did occur; however, EQ's expansions typically always …