MW2K said:
I know nobody will probably read this, but I started playing this the other day. I like the fast paced combat and so far, so good. I LOL at the constant nudges towards the cash shop, and some of the chat I've seen in Protector's Encl…
Agent and Inquisitor are the only two I have played to the end. Agent because I liked the story, Inquisitor because I liked the class mechanics. My problem with these stories, and story-driven games generally, is how passive your character is. Your …
I voted group content, because when it worked, it was great. Unfortunately, for most of the game's history, dungeons have been either over- or under-tuned, and possible to exploit.
Axehilt said:
Calling 2004-2008 WOW deep is a bit awkward, given that that was objectively the shallowest period of WOW. The rotations were barely deeper than pre-existing MMORPGs at that point, and were generally quite simple and easy to ma…
To me, free-to-play MMOs are as good as any. They have the same business model as subscription MMOs, which is to dangle carrots in front of your nose and get you to spend money, whether by continuing your subscription or buying virtual goods with re…
I *like* Reed Richards as a character, but in-game he plays like a melee Dr Strange. Hard to master. He does look crazy though. My own current favorite is Hawkeye with a melee build, but a lot of the characters are in a good place right now.
Still awaiting the author's verdict here!
Inspired by this article, I jumped back in. I find that the game is still alive, although my favorite part, low-level PVP, is dead. And without archetype PVP, I do not know what the point of archetypes…
Doesn't Cryptic have an unannounced project? To quote their site:
"Cryptic Studios is working on at least one top secret online free-to-play game project."
For whatever that's worth.
jesteralways said:
As a former subscriber, I feel your pain. I subscribed and enjoyed this game for a year or two, but now I cannot go back: all my archetypes and costumes are unavailable. This is one game where the free-to-plays have …
Nice guide -- OR upon turning 60 you could
* feed all your uniques to your pet to try to get a +3 affix
* buy an ancient gourd of prestige and re-roll to get a free costume
* as soon as you get 3 generic costumes, exchange them for a random…
AIs don't always work with the game. Like for a role playing game, you want mobs that are smart enough to put up a good fight, but too stupid to run and hide. Tactical, but not strategic intelligence. A concern with Storybricks is that they were wor…
nariusseldon said:
I forget ... how many can you summon in D2?
In D3, the witch doctor can have almost 30 pets out (15 + 8 (so 23) fetishes + 5 zombie dogs + 1 gargantuan).
With hireling, golem, 1-8 skeletons, 1-8 skeletal mages, …
Spent the past few months playing Civ 5 and modding the AI. But at the end, when everyone in the game is competent tactically, it just turns into a big old game of Risk and that's not too interesting to me.
I have been trying to get back into online…
Flyte27 said:
ThumbtackJ said:
Diablo 2 - Necromancer
EQ2 - Necromancer
Vanguard - Necromancer
WAR: Age of Reckoning - Squig Herder
While my favorite the EQ Necromancer the one in Diablo 2 was quite fun. The sheer amount…
DCUO did several interesting things. The action combat is good; the movement, especially Acrobatics (I don't like the weightless hovering so much, however canonical it is), and the three-dimensional world designed around that movement; the investiga…
jmcdermottuk said:
I don't get the obsession with twitch combat in MMO's. For me MMO's are games to be played for a long time and that's much easier to do if the combat has a more relaxed pace. Frantic FPS action styled combat is great for shor…
Some memories that stick out are:
* riding the bat through Silverpine
* watching the first generation of level 60s fight at Tarren Mill
* wiping in a 10-man Scholomance raid
* in a different life on another server, getting my guild's first Eye of …
Leadership never should have worked this way to begin with. As the devs say, leadership rewards are not based on time spent in game. Leadership is most rewarding to the players who have lots of in-game currency to invest in it. It's a way of helping…
Couldn't get into Age of Conan, partly because of the combat. Mainly how slow the combat is in the first level content. Too much button mashing for me. The directional part was cool though.
My all-time favorite combat systems are in single player g…
I don't like quests, not even in TSW. Even there, quests are boring when you repeat them, and what is an MMO for if not to replay again and again? Oh, for multiplayer interaction? Well, quests get in the way of that, too. You do need to give play…