I agree with kyleran.
What got me to quit WoW, not that I played it much, but I had an epiphany. I was fighting mobs and every time I leveled up, i fought a higher mob and the fight lasted the same amount of time, so I didn't…
Equipment power level - rank 2 is upgraded version of rank 1
1. Starter eq - rank 1,2
2. low - rank 1,2
3. medium - rank 1,2
4. high -rank 1,2
5. legendary -rank 1,2
Everyone know good equipment means player become more power…
6. legendary 1 - map boss minion, player need 10v1
7. legendary 2 - world boss minion, player need 15v1
Why are those named as minions?
If they're actual minions it makes no sense to limit the…
For those who don't know, level scaling is when the game adjusts the level/strength of monsters to be roughly on par with you at all times, instead of having preset strengths.
It seems to be one of the main criticisms against Oblivion and soon Fall…
what is level?
your higher level than the mobs = easy win
same level with the mobs = 50/50
low level than the mobs = you lose
..what exist is monsters difficulty...
what most people complain about level scaling is, u cant 1 hit mobs anymore...i…
I'm not sure I get this post. A lot of MMORPGs have world bosses in low level areas. Problem is, once people have killed it once, it's usually not worth killing again.
And don't ge…
GW2 already has this to a point.
For most PvE, they down level a character, so, a level 20 could hunt with a level 1 character and they both would get loot and exp.
GW2 also up levels all characters to max level (80) for WvW, sPv…
mobs is level 1, but there is lv 100 map boss there randomly appear every 2 hour after defeated
and there is a map mini boss appear every 1 hour... this mini boss is weak, 20 level 1 players can defeat it.…
your level scaled to the mobs level
u level 1
map level 1-5: no scale
map level 6-10: your stats up to level 6
if u level 100
map level 1-5: you scale to level 5
if u level 15
map level 10-15: no scale
if u level 90
map level 95-100: u sca…
The OP's idea sounds very similar to ESO's level scaling. You will find people from level 1 to max CP in just about every zone doing Dolmens, World Bosses, Delve's and Group D…
The OP's idea sounds very similar to ESO's level scaling. You will find people from level 1 to max CP in just about every zone doing Dolmens, World Bosses, Delve's and Group Dungeons and just adventuring(questing) together.
i never play que raid, but i play wvw gw2 raid, its organic and fun
usually 20 players is the guild members and 20 more is pugs. 40 man raid, fighting castle lord, fighting pvp enemy 40 man..super funn!! gw2 need more alpine type wvw maps!!!