I would strongly discourage WoW or any of the Everquest games or "older" mmorpg's. Only for one reason. You will be utterly overwhelmed by the MASSIVE amounts of content those games have churned out over the many years. The level cap is now giant…
Guns and ninjas etc were by no means confirmed. It may have been nothing more than one dev speaking out loud about his personal preferences, maybe not the actual game he's working on.
GW2 has a touch of steampunk and modernism in both armor and we…
They spoke a lot about Landmark, too. A lot of stuff we already knew, like how players will be able to create stuff and sell them on the marketplace for a real cut of money from SOE. Stuff that can be very simple to entire map's of content like a …
And if anyone was wondering who these mysterious dev's are I keep mentioning, I spoke to Terry Michaels and Omeed Dariani and they both couldn't be more excited and dedicated to this game. I hope things like that make a difference.
There are no real video's or transcripts, though there are a few screen shots of new stuff, like dark elves and dwarves.
See, I was very much under the impression that the first 4 skill slots were determined by weapon and the next 4 slots were pure…
Also, there are 4 "families" of spells/abilities, Movement, Offense, Defense, and Utility.
If you pick a Warrior, he may be completely well-rounded, say, with 1 Movement, 1 Offense, 1 Defense, and 1 Utility SLOT TEMPLATE. These are HARD-LOCKED. I…
Originally posted by Rydeson Just in case things are confusing.. this is what weapons are..
There are 4 weapons skill keys.. Those keys are represented by your weapon LINE UP.. So if you are using a dagger/wand combo, you will have 4 specific wea…
There are 8 starting classes, though it is not set in absolute stone. They are the more common and known classes, and you're right, they are the same exact classes as if you found them out in the wilderness having NOT picked one of them as your ini…
Good lord can I pick a BUNCH from that list?????????? I actually like the art direction, and I will say, to be more than honest, art direction is a matter of TASTE. It has very little merit on gameplay, mechanics, or even fun. I know some people …
Originally posted by arieste Just re-watched the curse class panel with paying special attention to this.
It sounds like each class ONLY has 4 abilities, but with the potential for more abilities to be added in the future. This is not 100% …
Exactly! Sorry I made that very convoluted. I know they are going for quality over quantity which I personally find sad, so maybe even "20" is high. But yes you got the gist.
Yeah, it's true. But it just seems SO overwhelmingly limiting and only for the purpose that they need these 40 + classes so folks actually have something to work for and advance in the game.
I mean are there going to be like 4 druid types all diff…
Originally posted by tkreep From the panel recap: http://www.mmorpg.com/gamelist.cfm/game/952/feature/7645/The-World-of-EQN-Panel-Recap.html/page/1
"The team also is committed to giving players as many looks as they want to create the perfectly cu…