The worlds can only hold so many people and you're seeing more per world than back in its prime. Total players online have dwindled, sure, but there's more players per world now. Don't get the dead game argument.
Originally posted by Braindome
The exclusion of Everquest Next is a bit odd.
They've mentioned they'll be adding Landmark, EQN and H1Z1 as they launch.
Can't wait myself. Came back to the game after trying to play with friends in a recently launched MMO and found ourselves fighting against the game more often than actually playing it. I'll never take party-shared conversations for granted again.
Just started playing today, it's really different and not like most other browser games that are RTS. Already put down some cash, hoping to see the game grow.
Originally posted by Nzscorpion80 So does blacksmithing allow you to make both the weapons & armor under the one crafting skill then? no weaponsmith/armorsmith skill tree? does each racial weapon or armor piece look exactly the same regardless o…
Originally posted by aSynchro How is that different from all the other generic themepark ?
It seems you just gather the mats and press "craft" ? Sorry but it sounds kinda boring... No minigame while crafting ? Is there a way for skilled crafters …
Why is Wakfu awesome? Because you have control over the ecosystem itself. That and the strategic combat. Me and a friend just started and I've spent all week planting more plants, trees, mobs, etc. Just chose a nation last night, already subbed up o…
The game I'm playing atm - Mabinogi - has tons I could list.
Characters age, weight changes based on diet, a skill system that isn't restricted to classes (and pretty much endless progression seeing no one has maxed everything yet).
What I don't l…
Final Fantasy XI - Played from beginning of highschool until just after the Abyssea trilogy add ons. Why I quit? Because they ruined the perfect horizontal progression of endgame. After years of having it right they have a set path through endgame, …
Originally posted by asrlohz Well, aside from all the previous posts, I'm guessing you want an actual answer and just not a statement about something completely and utterly irrelevant? I must say, you're rather polite in the face of petty sarcasm.
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Originally posted by asrlohz Originally posted by pappacube Originally posted by asrlohz Originally posted by pappacube I may or may not have been in a closed beta weekend event. I can tell you that I am very excited about this game and I …
Originally posted by Kyleran
Huge launch, perhaps the largest ever, followed by an equally legendary die off on subs within 3 to 6 months, F2P within 18 months, solid core following, maybe 500k active players for several years after.
As someone wh…
I've been playing since the Iria update hit myself, and the Saga storyline has by far been the best storyline since G1-3. The revamping of Magic, Alchemy and Bard skillsets to bring them in line with Puppet and Fighter did a good job of balancing th…
Seems a lot of people haven't played the first two TES games where the items you can equip and whether you can learn spells were determined by class. That or forgetting the racial abilities in every game after.
You were always limited depending on …
Originally posted by Karteli And, you might be right, I hate the cash-shop. It's kind of an anti-climax, since I think readers already knew. A complete interesting observation.. this game could be awesome ... yet it has a cashshop to advance the f…
Originally posted by BadOrb Looks like quite a few people on here haven't been keeping up on SWTOR and it's recent changes. Here's some of the changes made to F2P and preferred restrictions. It might stop the hyperbole a little on here , yeah right.…