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Kinado

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Kinado
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  • Those dungeons should be scaled up or something. That's a lot of wasted content that people will only do as transmog runs where you can 1 shot most stuff. Pretty senseless and boring.
  • Despite the telegraphs, Wildstar's combat is very good. Everybody has skills to engage and disengage combat, movement is key, aiming aswell. Sure it can be a spamfest but at least you have options. Sprint, dodge, double jump alongside utility abilit…
  • Not sure if Warlords of Draenor can bring back the game that was wasted years ago. Even if it's a step in the right direction, its a bit late for the changes it brings, the game is old and its gameplay/engine shows. I've read about the requirement …
  • Easy there. Why so defensive? Didn't say tab targeting is easy, just said it was easier than free aiming action combat where in addition to all your skills/abilities you also have to aim also which makes movement much more important than in tab-tar…
  • Tab targeting simplifies combat, making it easier, therefore people that have slower reactions will prefer tab targeting over free aiming everytime. It's not an insult, its an observation. I don't dislike tab targeting but it's time to move forward,…
  • Originally posted by Xsorus Originally posted by Kinado Hard to believe this game is going through this much trouble. Even though I dislike watching telegraphs on the floor all the time, I love the combat and the PVP of this game, movement is o…
  • the combat is the problem? You prefer the tab target, no-escape-soak-it-all-in kind of combat? WoW's combat was fun for a while but quickly PVPers notice its lack of freedom and diversity.  Wildstar's combat give players the ability to show off the…
  • Wildstar's combat is the best, the telegraphs just spoil the visuals quite a bit. They should remove the necessity of having to use the telegraphs by increasing the spell effects so we can see the area of its effect without having to depend on the t…
  • Hard to believe this game is going through this much trouble. Even though I dislike watching telegraphs on the floor all the time, I love the combat and the PVP of this game, movement is of an essence to survive. It has the best combat gameplay of …
  • The way people play WoW nowadays is more like a social hub then anything else. It's a social phenomenon more than anything else. Played it for many years and it still feels pretty much the same. Huge potential that never quite got explored right. A…
  • In my opinion what Dev's are failing to understand or simply are lacking the resources and time to achieve is that MMO's need to be a mix of themepark and sandbox. If we gather some of the already released MMO's we ll see that they all lack somethi…
  • I think the Daggerspell build (sorcery, witchcraft and shadowplay) is pretty and its very mage like. Lots of combos you can use at max level, just need to get there first.
  • The combat gameplay alone is enough to make you love this game. The only thing I'm struggling with Wildstar is the over the top graphic style. Wildstar with a star wars skin on it would be freakin amazing
  • I think the MMO genre doesn't need an overhaul at all, it just needs to improve the formula that ( for me) was introduced by vanilla WoW and TBC. Fluid gameplay, balanced pvp or close to it, challenging and insanely challenging content, a sense of b…
  • have you considered playing in windowed borderless mode?
  • artistic and high action combat gameplay i can only think of Wildstar that's worth playing. I didn't enjoy the first 20 levels that much but after that its curazehhh. PVP everywhere, the combat is fluid and amazing. Very fun to play and with a LOT …
  • If the game releases in 2016 officially it will probably still be missing a lot of features that were promised . The scope and ambition of this game is huge and games take a long long time to make and polish. Pledge if you like the game and think y…
  • Can't compare this game to Rift, Rift always felt stiff as hell. Animations are important, gameplay fluidity. The game needs to feel good so we can go through the content while enjoying the gameplay itself. Wildstar pretty much nails it when it come…
  • If dungeons are too hard for you just do the adventures. The dungeons are meant to be hard.
  • The basic idea of ESO combat of dodging, swinging your weapon and blocking theoretically is really good but in practice the game simply doesn't deliver. I stopped playing after the end of the first month but back then the combat was really clunky, …