Currently playing:
League Of Legends, considering picking up Skyrim again.
Enjoyed:
The Elder Scrolls IV&V, Dragon Age: Origins, Champions of Regnum, PlayStation platformers, Battle Field: Bad Company
Interested in:
- Camelot Unchained [+:PvP-only, territorial warfare, designed by Mark Jacobs with a solid business campaign; -:Preset factions],
- Ashes of Creation [+:Territorial warfare, purely player-designed factions, and guaranteed significance of trade caravan escorting; -:Possible PvE-grind (which would be 100% fine, as long as it is not singleplayer), no-name developer team with insecure funding],
- Any single player games with a story and dialogue as immersive as Dragon Age:Origins, except none exist.
"Looking for Group".
My game would have an open world without instances, and if you want to do a quest with someone, you have to talk to them. Also, levelling, grinding items, or sieging territory would be most efficient in groups/clans, or at leas…
nariusseldon said:
beebop500 said:
We are overloaded with bad F2P games but that is as much a function of society's general lack of an attention span as anything else.
You make it sounds like a bad thing. I don't see why th…
Albatroes said:
To me WoW/FFXIV and many others honestly have a lack of purpose. At each of those games core, all you're doing is chasing a gear number to use that number to increase it again.
All today's content is just throw away content t…
This here is the site you want to check out for daily warzone activity:
https://www.regnumsentinel.com/en/haven/events/
Looks very healthy to me, though I have not been there in years.
postlarval said:
DMKano said:
Nope.
Time consuming yes.
But challenging - nope.
[...]
As for challenging content, it doesn't exist. All content that appears difficult only involves figuring out the pattern or trick and then it's smoot…
> "I seem them as individuals each with their own boons and banes."
< Are you sure, though? Because I am pretty confident that the phrase "boons and banes" comes up about twice in each Camelot Unchained kickstarter promotion video and onc…
Bluefish said:
The huge amount of solo content that isn't in the least bit challenging (or lacks risk/reward) is what bugs me the most in many MMOs.
Yes, thank you.
Grouping should involve going into areas that involve high risks that can not b…
meddyck said:
The result was that players attacked and defended keeps, towers, and relics because doing that made strategic sense to them not because they expected to get a bag of gold or a piece of shiny armor for doing so.
Yes, I am…
ReallyNow10 said:
Kyleran said: [...]
[...] RvR design, sandwiched within a PVE world, gave every kind of player the options they needed. It makes no sense, IMO, to toss out one for the other. After all, one is downtime from t…
For the best source on activity on the server, check the history of warzone-events.
Put simply, every second of those means that a battle between at least two of the three factions has taken place at the declared fortress, or at the gate.
Populati…
It would be helpful if you could tell us what made you stop playing Tera and Lineage 2 so we know what type of content your group could enjoy best in MMORPGs.
I think for a group of friends that have been bored out of Tera and Lineage 2, some Ca…
Thank you for your work on these impressions of Champions of Regnum. I really like to see the game promoted, as to me, it has a much better balance of objectives, and game content, than the presently hyped games that fail to combine sieging with oth…
Originally posted by Karteli Aye, Trion didn't even release the game, the version, or the monetization model, yet people still want to hate.
I guess a viable sandpark game is too much for some.
It really does seem so. People almost beg for XLGa…
Originally posted by Gazimoff Here's a question: Do you get involved in a new game world or universe because of the creatures, lore and game world? Or are you more interested in new mechanics, game systems and clever approaches?
It's the same argu…
Well, the problem adressed here should not be the "Night-Capping", as this is not so much an issue of time-zones as it is one of varying population-balance in general!
To not misunderstand this, please note that I do not refer to 'population-balanc…
Originally posted by detobu
I wouldn't say make another kickstarter. They should do what I've seen other developers do, continue to take donations through paypal during development with the same exact rewards as the original kickstarter, and contin…
Originally posted by Sioned
Now you give the players tools like classes, builds, PVP, economy, guilds, achievements, quests, themeparks, arenas, rankings.
And that approach to develop a MMO is sadly now one of the past. The main reason is not …
I would greatly recommend "Champions Of Regnum" [CoR] [earlier "Regnum Online", or "Realms Online"].
To my perception, it has a much more enjoyable class/skill-system, and is way less clunky than "Dark Age of Camelot" [DAoC].
However, you will …
There is not the least urge in me to sympahise with all the stubborn PvE-only-fans, as well as all those who speak against the three realms-system:
There have been plenty successful games with these techniques. Dark Age Of Camelot was loved by its f…
Champions Of Regnum was made for you.
http://www.championsofregnum.com/
- [x] Fantasy: The setting is the typical medieval epoch accompanied by the use of magic, and epic wars.
- [x] Innovative class system and [ ] Crafting: The classes are o…