Originally posted by aspekx the poster on reddit made this comment:
"I asked him for the slightest hint on how far along the game was (percentage completed) and he couldn't comment =(
I think they're going to use EQN:Landmark to sort of test…
Originally posted by PaRoXiTiC
In my opinion, having no leveling system is just a bad idea. Progression through "gaining skills and classes" is just not much of a progression.
I'm kind of the opposite. I'm open to any new ideas that can eliminate…
My guess is that an actual large box filled with sand will be shipped to each person who creates an account. The game itself will be a straight wow clone.
Originally posted by Grailer I don't think any MMO even EQNext will provide enough content for players like me who rush to end game and play 24/7
Unless their design is such that the concept of an "end game" is finally abolished.
Originally posted by Syno23
I'm not saying anything a bad about Warhammer, just wish I could play, ya know, the game is perfect, but it's always the technical issues that mess up a game
...but you figured you would start a post titled "Horr…
Originally posted by Rabenwolf
60,000, now you have to cram those onto the available servers, unless those players wait till tuesday to roll with the SE people. Now we had problems when there were 4000 players per server, how many of those 60,0…
Originally posted by griblik
I'll say up front that I have no idea if the game is any good.
.... stopped reading at this point. Thanks for your honesty however it did save me some time.
Originally posted by dirtknap69
from http://www.snappoll.com/view_results.php?poll_id=272139: just under 70% of over 1200 players are unhappy or not pleased with AoC in its current state.
you are welcome to vote at http://snappoll.com/poll/27213…
Originally posted by Battlekruse
This was as expected in terms of shipped boxes. And also that the announcement hit this week especially after most people, even the super-slow levelers are reaching their 50's and finding lack of content. However …
Originally posted by Battlekruse
Box sales are largely irrelevant. Shipped numbers are entirely irrelevant. Concurrent active subs is the number to look at. At launch they were quoting 700k shipped and then 400k players a week later.
Box sal…
Its not really that big a deal either, it will only be interesting to see how many subs they have after the free months expire.
When an MMO ships one million copies within 3 weeks of release it is a big deal whatever may follow.