Tzavok said:
ShavaKa said:
There was a lot of things that made WoW great. The color scheme was also very good, as well as playability - I came from FFXI to play wow - the difference was startling. Back in the day of early WoW you could…
There was a lot of things that made WoW great. The color scheme was also very good, as well as playability - I came from FFXI to play wow - the difference was startling. Back in the day of early WoW you could make friends easy, in fact they pretty m…
In the shadows - the obscurity of deception can be missed when the market's veil of power conceals its truth. We've all seen great looking games, but then they add really bad content, NPCs, character design, animations, story etc etc.
The ones…
Sounds good, but You do have a detailed character creator right? If not, are there different ethnic or diverse races of flesh to choose from? Or will the player be a graphic puppet with a garbage bag of plunder while playing co-op with another loot…
It's easier for the market to appeal to gender roles, these roles have been influenced by society, culture and the media overtime and make it easier to sell gender products to each human consumer. Even when it's disguised within a game. We've all be…
I think the idea is to be entertained. And if that means people will buy, it fills up the company bank account - thus the one who controls the click controls the mansion overlooking the slum where addiction and dysfunction parley on your future even…
Mr. Metzen did what anyone would do, make money to live very well. His empire will live on forever while his servants starve and struggle to pay the rent.
Thinking about it is one thing, seeing it developed with current trends - I think not. I'd love to not see it ruined by current market standards of the MMO model design. Chances are a crapperfunded company would do a couch job on the entire genre et…
ESO must still be in early access, it still isn't worthy of playing and clearly needs to focus on being less starbucks and more Fantasy RPG.
Level scaling is ok, but I still want the open party thing to go away - so many times have I gone throu…
I agree, mystery is lost. Scarcity and over abundance, the loss of rarity, also those mechanics instilled to subtly push you into the in game store and the social sharing/data mining have taken away "immersion", that feeling like you're part of the …
There was more hype than Sean wanted. He turned down large sums of money, and wanted to make a game that pierced the heart like good old games of the past once did.
That being said - I've never played NMS.
But reading around and getting into Sean…
Companies need cash, people will buy this FF and talk about it, others will buy it. Reviews will be made, more people will buy it. It's the people who let crap happen - if you don't buy it then there MIGHT be no more crap. All people want are cell p…