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Jjix

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Jjix
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  • Gamers forget that there is a huge amount of money on the line for both the makers of DA:I and its competitors. Massive amounts of money can be gained or lost simply due to whether the game gets good or bad reviews. It seems inconceivable, to me, th…
  • Originally posted by rwyan Before WoW, MMOs were in many ways, very experimental.  Each game had its own look and feel, its own interfaces, its own rulesets, and its own unique gameplay mechanics.  The differences amongst these games contributed to …
  • Originally posted by nariusseldon and people always look for something new. You know, is this really true? I mean, for example, skate boarding is still just as huge among teenagers as it was twenty years ago. You would think of any demographic t…
  • Originally posted by Distopia Originally posted by Jjix No resemblance to it original is a bit extreme. Well what games are you talking about as being the evolutionary offspring of the old school mmorpgs? Many people talk about MOBAs, …
  • I think we have basically hit the bottom, and it will all get better from here on out. Seriously, I'm of the opinion that modern MMORPGs have actually temporarily devolved. We took two steps forward with the original MMOs, then the whole genre took…
  • Originally posted by Horusra Originally posted by Jjix can't blame people though ... for them "die" means "evolve to something they don't like".   Ummm . . . yeah! For something to evolve into something else that no longer bares any…
  • can't blame people though ... for them "die" means "evolve to something they don't like".   Ummm . . . yeah! For something to evolve into something else that no longer bares any resemblance to its original form means that original form is effec…
  • Originally posted by Grimlock22 Safe to say the majority of gamers don't have 4-6 hours a day to play a game, and let's be real, the old school MMOs that some pine for, like EQ and SWG required you to play that much, but we didn't really know bett…
  • Originally posted by Bigdaddyx Originally posted by TankYou88 Wildstar is still in the Top 20 most played PC games right now tons of people playing are still talking about how populated the later areas are still, even the smaller servers. Carbin…
  • Originally posted by cheyane I seriously doubt it has anything to do with the quest hub design. People play games where they grind mobs ad nauseum and still play it. Quest grinding is not it.   It is a mixture of the difficulty to carry off grou…
  • Originally posted by sethman75 Originally posted by ReallyNow10 Originally posted by Thestrain     ... i  don't even know where to re roll anymore. I have stopped my sub for now but still got two weeks of play time left.  Where do …
  • Originally posted by Drunk-fu I don't know about nostalgia and such, as i haven't started playing mmo's until 2007 or so. And ever since that day i did, im jumping from game to game, because i never find what im looking for, in any of them. I wa…
  • Originally posted by DamonVile Originally posted by kjempff Originally posted by AlBQuirky I am so sick of "must be nostalgia" replies. Us "old farts" must be retarded or incompetent because surely, all those old games SUCKED! Get a clue…
  • Now I want to mention one thing that has greatly limited my ability to enjoy modern MMOs and that is what I will call "the problem of accumulation." That is to say, MMOs are all designed such that the longer you play, the more stuff you get, the mor…
  • Originally posted by Uproar     10-15 years (plus) here, I have been thinking a lot about what disappoints me, and to a large extent it all comes back to the loss of a feeling of community and I think I've finally figured out what I mean by …
  • Originally posted by TangentPoint This is one of the big problems with MMOs these days, and why they've lost the soul they once had. Developers design them around being played solo, create situations that require only that enough warm bodies show…
  • Originally posted by loulaki to OP why you dont go and bake WURM online then ? This is a great example of just how different MMOs can be. There is a ton of room for creativity and innovation in this space. But when you watch the videos of these g…
  • Originally posted by Instigator-Jones That's such a blanket and generalized response to a whole genre of games. It would seem that you've decided that these game designers are simply cranking out a patterned  game simply for the profit. While prof…
  • Originally posted by BMBender I agree and it baffles me why they continue to do it in an increasingly crowded market with an increasingly smaller and smaller portion of the mmo pie. I could be very wrong but I doubt the aggregate mmo population g…
  • Originally posted by BMBender As far as people concentrating on "bugs' instead of long-term gameplay consider this. Many feel we've been playing variations of the same damn game for the last decade. The only innovation appears to be the "bugs' ex…