The reason why the more "original" MMOs don't do too well compared to most "WoW clones" is because they're developed on a tighter budget, and in some cases they bite off more than they can chew, making the game unfinished on release. I've never seen…
1. It's not "my idea" of an RPG. It's what RPGs have been through the entire history of videogame RPGs. If we want to take a looser "game where you play a role" definition, then suddenly the word loses any real meaning and becomes useless (because …
Originally posted by Axehilt
The words in RPG don't imply stat progression -- but the entire history of videogame RPGs does. Name a videogame RPG without character progression. You can't. It doesn't exist (except way back in Ultima 3 where som…
Originally posted by Axehilt 1. Clearly we're not talking about an MMORPG if you're suggesting the removal of progression. Which is fine as long as you're not suggesting a game that will devolve into bland zerg PVP (in other words a crafting-centri…
Originally posted by Aaror Why not have permadeath?
If you die, you have an "heir," who gets all your possessions except what is looted off your body and whatever is looted from your buildings/caravans before you go to them and claim them. Your h…
Originally posted by ElderRat
ok deleted so I could reply and show the actual issue I have. The games you mentioned do not, I believe, require a monthly subscription. Your average Gamer, as opposed to those who causually play, would not pay f…
I'm building this post up on a (slightly misplaced) post I made in an other thread. The whole idea is based around a full loot, full PvP sandbox game.
I'm seeing quite a few posts where people want more complexity. Lots and lots of features. I…
There's a lot of elements that I think are "obsolete" today, that many sandbox mmos still have in them. The biggest one I think is grinding and levelling. Our internet connections are a lot faster these days. It's now possible to have good balanced …
I think the best example of a good melee system is Mount and Blade: Warband. If you watch some good players in MP in that game you'll see some pretty crazy stuff. Duels where players are trying to confuse each other into making mistakes, people form…