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Soltek

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Soltek
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  • Originally posted by nariusseldon Originally posted by Soltek   I believe these problems could be solved if a game was designed from the ground up to be played on private server. Perhaps a copy of the character data could be saved on…
  • Originally posted by nariusseldon Originally posted by SpottyGekko The biggest problem I have with "private servers" is the concept of longevity. Playing CoD or DayZ on someone's private server is no problem, because if the server vanishes from…
  • Originally posted by Velocinox Originally posted by Snake9009 Originally posted by maybebaked Please tell me of the MMO played in 1984 Islands of Kesmai on Compuserve at a whopping 6.00 per hour. The guys who programmed it also did Dungeo…
  • Originally posted by mastercotcot Originally posted by sunandshadow Originally posted by mastercotcot I have to wonder why you even play MMOs, the very concept of the genre is playing with other people. Why not just play a single player RPG? …
  • Another way I have pictured this concept is that it would be like merging a multi-player game like civilization with an mmorpg like EQ. In civilization you set up the game by selecting a number of different rule sets, which can change the game play …
  • Originally posted by Forgrimm Isn't that basically what Shards Online is going to be? I haven't heard of Shards Online, I'll definitely be checking it out. Thanks for the heads up.   
  • I for one am happy to see a new mmo using a subscription model. I feel this allows the developers more freedom to create content that isn't based on trying to sell players some in game items that separate the free player from the paying player. Th…
  • Originally posted by Daranar Originally posted by Nadia EQ didnt even have maps until the 5th expansion LOY in 2003  (added maps and armor dyes) This I liked,  I still have my binders full of printed maps made by community members.  EQVista.co…
  • Nice theory here's mine. Brad is just a guy who wants to do what he's always wanted to do, and that's make games he wants to play. Big company's like Sony know that the type of games that Brad likes to play are not what the majority of gamers want…
  • I like EverQuest just the way it is pretty much. It would be nice to have a new game engine with better graphics. But I don't even know if you could have the same game mechanics as EQ with the new graphics engines. I mean like trains, using pullin…
  • I'm backing this project, not on weather it gets made, or if it will be any good or not, if it does get made. I'm backing this project simply because I was one of those people that got to experience the magic of EverQuest the first 4 to 6 years. I…
  • I didn't used to care that much about character creation. But when I play a game that has less options then other games I have played, I do take notice. So yeah I guess it is important. When I play a new game it should have more bells and whistles a…
  • Originally posted by Attend4455 "We want to give rewards even in that tutorial where you can do nothing wrong because that is what society has led American kids to expect." Industry veteran Don Daglow on how American society is different, and how …
  • So what do you guys think about the new Final Fantasy XIV being subscription based in a world of F2P? As far as I know it's the only triple A MMORPG in beta. Would people be willing to buy it and try it just for that reason?
  • Call me old school but yeah I like everyone paying the same and being on a even playing field. Argue all you want but it's not even if you can get something, anything just by paying money. What made mmo's great was that you had the earn everything i…
  • Originally posted by Keitaro333 Originally posted by colddog04 So then is paying a sub to WoW P2W? If you don't pay to play, you are at 100% disadvantage because you can't play at all. You cant win if you dont play. You also cant lose. So, n…
  • Originally posted by drivec vip is $9 and is not account wide. you have to buy vip $9 per character   vip is an item you buy and then use on your character         So does it only cost $9 a month to play this game or do you have to b…
  • Originally posted by Storm_Cloud Originally posted by baphamet   Originally posted by olepi I think if you get killed, it should:   - cost some XP, perhaps 1/4 of a level's worth - leave a tombstone that can be 100% recovere…
  • As a monk I enjoyed doing corpse runs for people just as much as anything else in the game. Was just one of the things that made me feel needed for my ability's, just like I needed other classes for there ability's, can't find that in new games anym…
  • Originally posted by Quizzical I prefer to know a game's business model up front before deciding whether to play it.  When a company advertises a game as "free to play", they're trying to hide the business model, as they're never going to truly giv…