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Mehve

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Mehve
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  • Originally posted by mastersomrat I was reading through Teras Site and got tocrafting.  If everyone can make everything, how will the market fair? The first bit of crafting is dead easy to level up, since you can get through entire tiers by simp…
  • First come, first serve. 73EPD4JPFKY3YM7EMLCF5JRFJ W39ERAPJMTP5AJ4KCRYTYEDA4 5KDFLTAEYKR3XXYJXYCC37TWL
  • Originally posted by CujoSWAoA I enjoyed the gameplay of TERA. But I couldn't get past level... 7?  The quests and mundane world were overwhelmingly uninteresting. This. Echoed by a lot of people. The game simply wasn't doing a good job of pu…
  • By and large, good stuff. Moving some of the early quest NPC's is a nice touch too - less walking around is always welcome. Although I'm a little annoyed that they make no mention of being able to place buy orders, to replace the removed pets.
  • It certainly has potential. It's not a big stretch either, we already have bosses with "Breakoffs", where you either hit a specific point, or use a specific kind of damage to create an extra item drop. So I can't see there being a big issue with acc…
  • We're in a lull right now. Sick of what's out there, and the promising titles have yet to arrive. In other words, people are bored. And not like this forum isn't sour about everything on its good days.
  • The game pretty much defaults you to channel 1, except in cases of severe crowding. If you want another channel, in the event of too much competition for monsters, there's usually a second one available. But you're going into that channel under your…
    in Instancing Comment by Mehve April 2012
  • Interesting idea, although I think it's primary function would be to troll other players, by seeing how miserable you could make their dungeon experience before they finally killed you Shout? What shout? Zerg the healer! And you really couldn't m…
  • Well, if you're going to raffle off a game case, this isn't a bad choice. It's not a flagship beast like some of the top-tier stuff from Silverstone or Coolermaster (for example), but it's a solid case that works well. And would probably be a BIG st…
  • Originally posted by GeezerGamer Originally posted by Slampig Originally posted by MMOarQQ Every Western kid is raised with the mentality that he's special, so of course all we special people have to be just as special; no mo…
  • Originally posted by Banaghran Originally posted by Mehve The problem is that PvE ultimately centers around people killing something with 1) a limited variety of logical actions, and 2) with a massive health pool. And in the vast majority of…
  • Been screwed over way too many times in the past by undelivered promises. At this point, nevermind whether I pre-purchased or not, I consider the onus on the developer/publisher to be willing to let me play their game if they expect money from me. I…
  • If you can replicate the problem consistantly, it's probably not static. Besides which, static tends to break electronics for good. PSU isn't impossible, but strikes me as unlikely - USB power limitations are very low, and pull from the 5V rail, whi…
  • Originally posted by Cthulhu23 Originally posted by Deron_Barak http://tera.enmasse.com/new-launch-features Dungeons are at the bottom. Keep in mind these are only the instances. Thanks for that link.  That actually looks pretty dam…
  • Defense Grid hits a real sweet spot. The right amount of variety, refinement, and action. Even the DLC levels are surprisingly solid. Sanctum is a good TD/FPS hybrid, if you happen to be into that sort of thing. Although sniping is a little too po…
  • Well, the no-brainer is to try the open beta next weekend. It'll cost you 25-30GB of download bandwidth, but you'll get a chance to play the game (with added NA/EU content that wasn't present in closed beta) and get a feel for the game. The level …
  • A big part of the their long-term success will be improving the initial game experience. Way too many people giving up before getting to the better stuff, thanks to some fairly lame starter stuff. It's comforting at least, that the issue is recogniz…
  • I take the view that, for the money invested, and the IP it was built upon, it flopped. Considering other recent failures, it should have been child's play for trained analysts in a long-established company to red flag issues and strongly warn that …
  • Originally posted by bishbosh so you are saying some classes should be more powerful than others? can you explain why you want it this way. i cant seem to understand why you want a game to be imbalanced. The problem is that PvE ultimately c…
  • Originally posted by bishbosh Originally posted by CujoSWAoA OP. It has to do with PVP, which is one of the things that needs to be removed from MMORPGs all together and be given their own games and their own little holes. PVP should …