When I heard this I was pretty surprised that Zenimax came down on the side of the anti-mod crowd. Not because I didn't think their arguments were legitimate but because so many developers come down on the opposite side.
I posted my thoughts on th…
Originally posted by sethman75
going to be fun when groups of like minded trolls are blocking out quest givers
Yeah. Except that can't happen. Collision is only on for NPCs......
Originally posted by Hrotha The +15% crit damage applies to both melee and ranged and will make Khajiit undoubtably the most favored Melee and Ranged-class (non-caster) in the game. If you want to be in the top corner of being the most viable damage…
Originally posted by Ineveraskforthis This is dumb, the amount of trolling ingame will be unbearable.
Trolling? How so?
Warhammer Online had collision detection and there was none of that. Its pretty easy to prevent by simply turning…
A quote from Golden Tiger on the Hard Forum:
"Collision is currently only for enemy NPCs, however they are discussing moving forward with it for enemies only in pvp too (no friendly collision). The implementation works flawlessly so far and perf…
Originally posted by Arataki
Enemy NPCs only.
Still, if it is true, it might only be the start. They might be seeing how well it goes in PvE before enabling it for PvP. As I said, it is awful late in the development to be making these changes an…
Originally posted by Moodsor Originally posted by Brannagar According to posts on Reddit, collision detection has been turned on in the ongoing closed beta.
http://corpserun.wordpress.com/2014/02/22/collisions-ahead/
This changes a…
Originally posted by syrion
A darkness falls type dungeon was promised 6 months ago. If this is not implemented at launch then can I get my money back for preorder since this is a broken promise.
I have never seen them promise a DF type dun…
Originally posted by Atlan99
Originally posted by IceAge
Originally posted by Atlan99
https://buy.guildwars2.com/
That should make things easier.
This should make things easier for you. One-time use and is for …
Uhm....
Rifts are scalable. When there are few people in the zone, few spawn and with less difficult mobs. At their lowest point they are easily soloable. Your "theory" is incorrect.
Originally posted by Zekiah
Originally posted by cyphers
Originally posted by Zekiah
No please, I'd like to know what it is about Rift that you think "next generation" and awesome. Please share with us. I don't care what other …
Originally posted by zugurudumba
Originally posted by Achillez It actually doesn't matter if the law is the same everywhere because I'm fairly certain that, like most EULA's, by agreeing to it you put yourself into the jurisdiction of where e…
Originally posted by tvalentine AHHHH more talent trees!!! WHY, WHY TALENT TREES!! Game looks cookie cutter, not much going outside the lines too far... Unless it isnt supposed to be really different, then in that case it looks pretty polished and w…
Originally posted by Loke666
Originally posted by Brannagar You would be incorrect. It is a valid argument. Because Palladium has not developed nor is in the process of developing a video game under the name of Rift.
Are you really sure …
Originally posted by svann If it happens that Trion is successful in having PB's trademark cancelled then of course they win. But it seems to me that hinges on the argument that you cant have a trademark if you dont have a product which I think (I …
Originally posted by MMOExposed http://www.youtube.com/watch?v=cQJyPp4R18k
no Auto Attack? Hey can somebody who has played the demo/ or been following the developers words on Rift, please explain the combat mechanics planned for RIFT please?
…
Originally posted by finaticd
Originally posted by Eudaimon
Originally posted by finaticd
Originally posted by Destiny2010
Originally posted by finaticd
Stopped reading at REVENUE (aka sales) compared to…