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Supermax

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Supermax
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  • Perry Rhodan. A German pulp Sci-Fi series that has been around since the 1960s and is still going strong. There were a few adventure games based on this franchise (one dating back to the C64 era iirc), but whether RPG or MMORPG in the vast P.R. univ…
  • The original "Jumpgate" game (at least the European server) included a lot of "sandbox" feeling. Levels were present but didn't mean much other then defining which classes of spaceships you were allowed to fly. Skill-based combat meant a veteran in …
  • A spatial separation between PvP and non-PvP areas appears to be the way to go, e.g. we have the "core sections" which are so heavily guarded by NPC police and AI defence systems that not even the most skilled solo PvPer can cause serious havoc; and…
  • Nobody denies that Jumpgate never was a cash cow like EvE or WoW even at its best times, but according to NetDevil's CEO it never ever made a loss either. However you can't measure a game simple by its "shareholder value". A lot of people enjoyed …
  • Originally posted by netboyz NetDevil:  Auto Assault (failure), Jumpgate (failure) Jumpgate failed to hit big commercially because the original US Publisher (3DO) bailed out, and the European publisher (MightyGames) were incompetent too. Despit…
  • Will there be game time cards for JG Evolution? Perhaps with three different artworks, one for each of the playable nations? This has been on my wish list almost since I started playing the "classic" game on the EU server back in '02. And another …
  • Originally posted by MagicStar AIs should not be designed to replace each players roles. If there are a lot of players online, AIs should not be that important. I'm sure a mechanism will exist to scale bot activity with player numbers or player…
  • Interesting approach... I can't wait to see it in action.
  • Netdevil has clearly stated somewhere that JG doesn't want to compete with EvE. And it doesn't need to, either. It is still quite unique in its niche, and thats what they are probably building upon rather than trying to become an "EvE Killer" (which…
  • Originally posted by deugemiet But honestly the only feeling i got  with the old  Jumpgate was 'this looks like space invaders'... Admittedly, Jumpgate never excelled with its graphics, not even back in 2001. But nor did the original "Elite", a…
  • I just hope the NPCs won't be using any non-standard ship configurations (e.g. oversized engines or shields) to cover a poor implementation. I'd also like to know if there will be NPC-only ships (apart from aliens), and if the AI can be tweaked en…
  • This sounds pretty cool... especially if it also worked the other way around e.g. a player who wants to trade or mine should be able to hire NPC escorts to protect him against pirates or alien attacks.
  • The devs surely didn't give up on JG, in fact the new JG, dubbed "Jumpgate Evolution", was unveiled only yesterday: http://www.jumpgate-evolution.com
  • Originally posted by Newtron These days, how many people don't have credit cards or debit cards? The credit card issue seems like a small detail.  CC's aren't as common in Europe as they are in the US, and quite a large portion of the current…
  • I agree. "Good looks" is what attracts players, "depth" and "community" are what keeps them. I am by no means an expert in 3D graphics, but to my semi-tutored eye it appears that the most of the models and textures are just badly made, regardl…
  • Jumpgate uses PayByCash for its billing, so even if your credit card is declined, there are plenty of other ways to pay. What really sucks is though is that you need a credit card in order to enter the free trial period. In that respect the forme…
  • All accounts that were active on EU I think since EP2 was released (not sure though, but you can probably find the info on the old MG forums http://mgforum.blair.at ) were copied over to the US server. In case of a name clash, the EU account got a n…
  • Originally posted by Aramanu Jumpagte is by far the best space sim MMO out there, and has the most intense PvP system. If only they updated the graphics engine. Reading between the lines of the latest GM_Istvan interview in the Darkspace Dispatc…
  • Currently the peak numbers are between 50 and 80, admittedly not a lot compared to the 400+ players EU had during its prime, but JG still is a lot of fun to play. What counts for me is that the individual can make an impact on the game universe, unl…
  • I think the forums for all games on the list were introduced not too long ago, which is why they are still quite empty. So lets keep this forum busy to draw some attention to our beloved game