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rothbard

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rothbard
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  • With games being more and more geared towards "solo-friendly" (good or bad, not the issue), the repercussions of being a total douchebag in game are less and less.  If the other players are totally irrelevant to one's progress in the game, then ther…
  • Originally posted by ReallyNow10 However, the sythentic NPC-type personage goes beyond just gaming and into other things.  You have to ask yourself, would you ever seen an advanced robot as a person?  I cannot see myself thinking of a talking/walkin…
  • Lots of folks are using GW 1/2 as an example of how a MMORPG can be run without sub fees.  Does anyone know any specifics on how ANet gets this done?   Is their only revenue stream box sales?  Does the game shut down once box sales fall low enough?
  • Originally posted by Torik Originally posted by rothbard Originally posted by nariusseldon Originally posted by rcubano I find it astounding that so many people can't seem to understand why some people prefer harsher de…
  • Originally posted by nariusseldon Originally posted by rothbard Originally posted by nariusseldon Originally posted by rcubano I find it astounding that so many people can't seem to understand why some people prefer har…
  • I know, what a joke!  I always run around and shit when I cast my spells IRL.
  • Originally posted by nariusseldon Originally posted by rcubano I find it astounding that so many people can't seem to understand why some people prefer harsher death penalty.  Is it really that hard to understand?  And saying "impose the penal…
  • Originally posted by ReallyNow10 Originally posted by rothbard I agree that scripted linear storytelling seems out-of-place in an MMORPG.  However, what if there exists an underlying game system that GENERATES a unique story for a single characte…
  • Can't UK players just pay in another currency?
  • Originally posted by ReallyNow10 OP, while I agree with many of your points, you lost me with "Storytelling."  Frankly, I think putting the player characters inside a pre-written story, instead of plopping them down into a lore-rich world, is the WO…
  • Originally posted by Ryowulf Originally posted by rothbard Originally posted by Ryowulf But the question is why does the op or anyone else need a game mechanic for a harsh DP? The same reason anyone prefers any specific game m…
  • Originally posted by Ryowulf But the question is why does the op or anyone else need a game mechanic for a harsh DP? The same reason anyone prefers any specific game mechanic; they prefer it?
  • Originally posted by Icewhite Originally posted by rothbard This would make sense except that "death penalty" has nothing do with controlling other people.   Let's review the ops chain of logic: I am insufficiently motivated to avoid deat…
  • I'd gladly pay a sub for a world.  It's the box fee that needs to go, not the sub.   Paying sub = access to world.   Free client.  Does this negate the whole "I want all the 'content' I bought" meme?
  • Originally posted by Lord.Bachus ... The whole MMO market needs to re evaluate their pricing pollicy, because these games are not so expensive that they can treat loyal custmoers like this. No need to reevaluate at all; people keeping forking o…
  • Originally posted by Icewhite I think there's a basic viewpoint gulf, between those who want to control other people, and those who want to avoid being controlled.  It extends much further than just games, into politics for instance--odds are its no…
  • Originally posted by BigAndShiny ...   I'm sorry, but you, here on a few forums and those attached to the last vestiger of AC, EQ, UO or DAoC, are not a large enough audience for anything approaching an AAA game nowadays.  Indies, sure, have fun w…
  • Originally posted by Ryowulf But some people might not care about bragging rights. It seems like some people want to make eveyone to a walk the tight rope without a rope. On the other hand if you are given a harness you can always take it off. …
  • Originally posted by rdrakken How about if those of you that want a harsh death penalty just delete your stuff every time you die, or give some of your golds to a random person...and leave the games as is for those that dont care... See, problem s…