im happy it not tab based and is skill based - i understand many players preffer tab based combat, but its nice to have some action combat MMO again - DF had good combat but lacked content, lets hope AoC will solve this (althought the combat is a bi…
i also bought several keys from such sites and never had problems (around 30), but mostly games that cost 5$ or less - mmorpg games i still dont trust to buy from there as i dont want to loose my progress edit: actually i bought 2 MMORPGs not o…
the game is quite long in development, but they have each month at least 2 updates (not just patches) - i never saw an indie company with such update momentum as these guys - its insane:)
the game went from not playable to the state in which is i…
I played all the DF versions and can second those that posted that it was the best game i played so far - the combat is just so fun, it fully drags you in and you feel like you are really in controls of it. By any other game i had such adrenaline ru…
i dont think its that dramatic - its bad that they had to let some ppl go, but on the other hand it means they believe they can do it on their own - they didnt get seduced with greed and fast money and refused to change their game as the investors w…
hm, for one man project it seems very interesting and actually features he is mentioning might be interesting /player made quests/dungeons/- it all comes to the actual combat system and how it plays, but he at least isnt trying to sell it and keeps …
i would recommend to try it out - depends on what kind of combat you like, this is more action oriented, fast paced combat.
regarding pve and dungeons - there are some hard mobs that need to be killed in groups that make it at least a bit more…
UNH0LYEV1L said:
I guess im the only person on the planet that liked Unholy Wars better...
i liked the UW also more - played both "versions" from release, UW had a lot of improvements over DFO, but the actual combat wasnt really th…
im always amazed that they can keep those regular updates - firstly i thought that they are just trying to impress and are stating as every single developer that they will do regular updates etc - all the carrot on the stick, but they actually keep …
Im not sure when and where did you played - but there is currently 5 weapon sets and 3 armor - the classes are build upon combination of those - there should be 8 weapon sets and 8 armor sets in the end /mots are TBA for now/
if you played duri…
They really do a lot of updates and are adding a lot of stuff - i logged in today and there were 7 ppl in town i was used to 3-4 ppl online, so good to see ppl actually starting to test
i guess thats the reason why there are 2 separate projects - Rise of Agon aims to revive DFO as it was and fix what they believe killed DFO and DF New Dawn is aiming to re-build the game more deeply - so i assume one can say RoA will be more for old…
kdchan said:
Scorchien said:
and without a skillcap .................it will fail again
No they will have a new slot system (specializations), reduce the grind and make Darkfall a true sandbox like EVE thanks to localizing…
well i believe it was more then 20k as in beginning there was thousand of players online and i used to wait in queue literally for 7-8 hours so i believe it was more - even if it was 20K i believe for such small company it was ok start and for the g…
DFO after release had thousands of players online and you coould wait several hours in queue to get in -the game was sold out and they were letting in ppl nearly weekly just to handle the massive interest - in few months there was just hundreds of p…
Because i can play it on the go on bus/in work/waiting at doctors/while watching romantic films with wife or on toilet:) it might ruin my social life though, but well wont know until i play the game if its that addictive :) and yeah, it has full l…
this dev really show innovation and will to move with boundaries of what is doable much further than any other studio in MMO. I hope they will have enough sponsors/funding to do it the way they want and want be forced to release unfinished product o…