Most modern MMORPG's are just slight alterations and, in some features, upgrades from the previous generations of MMORPG's. So, I'd rather Riot take several more years and release something worthy of bringing the genre to the next generation.
The c…
I was a hardcore player back in the 2000's, but I've been a casual gamer for around 13 years now. When I play MMORPG's, which I seldom do anymore, I play them solo or using the group finder.
The primary driver for me not playing MMORPG's much anymo…
I'm never interested in survival like games, where you have to gather and craft everything. I have a real job and don't care to adopt a second one for fun. How is exploration and combat in the game? I'm assuming there isn't any story, which is fine …
Nanfoodle said:
This is not new news. This has been the pitch as long as I pledged at the kickstarter. They have a type of player they are marketing and Steven has said more times then I can count. "If this is not your game, that's ok"
…
I used to think Vanilla through WoTLK were the original classic games as well, but after playing their classic releases, I no longer think so. Classic Vanilla played a lot different than any expansion after it due to how slow the leveling was, how i…
Gorwe said:
They are bringing Cata back? I personally wouldn't because that's no longer Classic.
What makes the game Classic? After seeing the games relaunched as classic versions I think WoTLK has more in common with retail than it does…
WoW is simply, and sadly, the best overall MMORPG on the market. I was reminded of this over the last two years when I re-tried GW2, ESO, FF14, New World, and LoTRO. I've played practically every subscription or B2P based MMORPG that's released sinc…
I haven't been excited about an expansion since Legion announced Artificat Weapons and Class Hall campaigns.
Delves gives me a progression track that is challenging and offers Heroic raid gear by the end. I don't have the schedule or the time …
Cogohi said:
IMO power banding is the unfortunate side effect of trying to adapt RPG style progression into a multi-player environment. No two people naturally progress at the same rate. It requires effort to coordinate and very often it requ…
Neoyoshi said:
nate1980 said:
So, I haven't played an MMORPG in a while, outside of trying out Classic WoW Hardcore servers for a week. I've had the itch to play a MMORPG again, to complete every quest in a game. But when mentally goin…
I created a new account. I logged in and made a character. Once I got to the character select screen, I went to options and changed the graphics to Ultra, and the game went black screen and minimized. I've tried every trouble-shooting technique out …
Dibdabs said:
Game populations are so fickle and transient I'm surprised guilds even get formed, let alone survive and prosper. Players maybe put a few months in at most and then it's off and onwards to the latest new game.
In the earl…
KnightFalz said:
nate1980 said:
I'm finished with the first-generation MMORPG's. I've had my fill of them a long time ago. The second generation of MMORPG's, like EQ2/WoW, is probably what I'm looking at. The latest generation of MMORP…
Dattelis said:
So you 'completed' classic wow or am I mis-reading?
I played my fill of it. I quit once it became apparent that the community was hellbent on ruining the experience. You know, mage boosting, mix/maxing for raids, RMT, and…
Quizzical said:
nate1980 said:
Kyleran said:
nate1980 said:
Dammam said:
I also enjoy the leveling process and have noticed how trivial leveling has become in MMOs lately. When the official classic WoW server…
Kyleran said:
nate1980 said:
Dammam said:
I also enjoy the leveling process and have noticed how trivial leveling has become in MMOs lately. When the official classic WoW servers became available, me and the group I used to pl…
Dammam said:
I also enjoy the leveling process and have noticed how trivial leveling has become in MMOs lately. When the official classic WoW servers became available, me and the group I used to play with many years ago decided to re-sub and ju…
Quizzical said:
You're largely correct, but DDO and LotRO at least have adjustable difficulty. If you want the game to be hard during the leveling process, those allow you to make it so. Both allow the difficulty to scale all the way up to be…
Cogohi said:
IMO of course.
The fundamental problem with leveling in muliplayer games is that current designs segregates the population. Unless you're playing with people in a very narrow level band near yours somebody is going to get puni…