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Bureyku

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Bureyku
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  • It is just a game made for Console and PC.  Doing this requires a different interface than most are used to.  Is it really that hard spending a bit of time and learning a new interface?  It takes at the most a day or two to get it down. They said …
  • I went to bed last night when I read that CB didn't need to apply.  Good thing I checked this morning and found out they actually do.  That is going to piss some people off... Anyway I just applied and got into OB.  Who knows they may make it wher…
  • Originally posted by Banquetto lol, the open beta installer demands that you have 12 GB free disk space.. on your C: drive.   Welcome to the 1990's, please enjoy your stay. Torrents have 2 options.  Either pre-allocate space or don't.  It i…
  • The main point is that it is highly increased XP and advancement over the alternative system of a simple X xp over Y time to Z level formula that all other MMO's use.  It is just a higher payout that falls to nothing allowing them to control X xp ov…
  • You are on a pc gamers forum so your answers will be skewed.  There will likely be a huge amount of PS3 players.  Really right now is the perfect time to strike the console MMO market with how many consoles are now online.  Personally I will play th…
    in PS3 or PC Comment by Bureyku August 2010
  • I went from not understanding it, to hating it, to disliking it, to understanding it, and now liking it.  If you just think of it as every other MMO has to control the time spent by X xp over Y time to get to Z level and you see how punishing that c…
  • NICE!  I really like the vocabulary they use in trailers, sites, and in game cutscenes.  Feels kind of like modern fantasy or something. 
  • @aesperus: Physical level is not all that important.  Your stats seem to scale based on your rank.  They help a little, but not a ton.  The rank in your current class is the main dictator of your ability and efficiency.
  • The class rank level determines your general level and abilities.  The physical level has very little impact.  A rank 1/phys 1 Lancer and a rank1/phys10 Lancer are not all that different.  The stats are scaled based on your rank so physical progress…
  • Originally posted by Thachsanh Every single RPG game out there controls and dictate player progression. It comes with the genre. The experience curve - the meaning of it sole existence is to control player's progression. So instead of having a dyn…
  • No point getting all emotional.  Either the game is for you or it isn't.  SE has an idea in mind for how they want their game to play out and that is what they are going to do.  All games have rules.  Not everyone loves the rules.  You can either ac…
  • Haha Aer I hear you man.  Nothing wrong with you.  FFXI did the same thing to me.  Some of my friends are just going to wait for PS3 release so that PC players can iron out any remaining bugs and figure everything out so when they start they know wh…
  • Originally posted by eburn Originally posted by Bureyku Definitely will be.  I have said multiple times that this isn't going to effect 90% of the playerbase, and for those it does effect we have no idea how it will all play out.  The game ju…
  • @Kami: Welcome to www.mmorpg.com.  People have fun hating here.  Most of them probably never had an intention of buying the game that are claiming they cancelled their preorders.  Every game leading up to launch and shortly after is hit with waves o…
  • Switching to another character would give you no added benefit over simply switching your class to a class that will support your main so you aren't gimp.  Even if you made a diff character you would be picking a diff class. The only difference wo…
  • Originally posted by lornphoenix Originally posted by popinjay Probably the smartest way to play this game if you are 'hardcore' is to make three characters (and you get three slots at launch, I believe). In retail you get one character…
  • Basically you always get physical XP for doing everything and that increases your physical level which gives you attribute points to spend. Each class including crafting and gathering classes have individual ranks.  So each class has fatigue, and …
  • Originally posted by Nerfon it's not hours but an xp number,  with my teammates when tried pushing for maximizing xp rate with an optimal/xploit team we got to 0 xp in 3 hours. They know about people doing this.  It is a threshhold per hour or …
  • Exactly Thac.  I doubt 90% or more of the playerbase will ever see surplus or take much negative xp from the system.  I played my Pugilist for 30 hours one week in beta and never hit a threshhold where I saw the surplus.  They are also still tweakin…