Estrados said:
To expand on this: a big part was supposed to be mob loot tables, but they are completely broken, and the balance is worse than ever (starter zone mobs are the best loot in the game right now).
AHAHAHAHA Oh, good old…
Originally posted by Quillim Originally posted by sethman75 Originally posted by Aztec Originally posted by Rimcy
poetry!
I love the grind, I hate quest leveling. It was the community calling camp areas, it was exploration, it was…
Same here. I Pre-ordered ESO while I was playing through Skyrim again. But after playing a bit and watching a bunch of gameplay and feature videos, I talked myself out of it. I love the ES games and I will play ES VI, but I have 0 desire to play tha…
Originally posted by Piiritus Logged in after about 10 months and I was quite astonished...about their creativity in creating disadvantages. Had they had such creative powers making the game maybe it hadn't tanked so heavily.
So they honestly expe…
Make open world FFA full loot PvP, looting players is the only reward needed for killing players because it already satisfys the carnal desire for blood and death. Then in order to balance the basic blood lust of FFA pvp you simply need to create as…
Originally posted by Slheyas Originally posted by gigat Originally posted by Slheyas I really don't see how it would be possible otherwise though, especially in the case of desolate areas that should be all but completely empty, how do you prev…
Yes, vengence normally just lets you fight for a short period before dieing fully. There is a trait called Sweet Revenge that causes you to rally when you kill someone in your vengence state.
Originally posted by Gaia_Hunter http://beta.xfire.com/games/lol
League of Legends:
3 days ago: 136K hours.
2 days ago: 128K hours
1 day ago: 118K hours
http://beta.xfire.com/games/cod4
Call of Duty 4
3 days ago: 82K hours.
2 days ag…
I feel that. It does not even play like a normal MMO. Its like this giant surreal platformer. I spend more time looking for points of interest and vistas than quests. Then, as I am trying to get to the top of this or that mountain, crazy shit goes d…
The chest to key drop ratio is actually 1:0. Keys only come from single completion rewards like personal story quests and map completion. This means there is a maximum number of chests a single character can unlock without spending gems.
Originally posted by destroyerdee
Love the game only thing I would consider the least bit ridiculous is Fire elemental .. that fight is just painfully absurd
EHHH, don't remind me! So much death...
No fail here, in fact a resounding succes from what I have seen. The "fail-threaders" as you so eloquently call them are the same people that were complaining about this or that feature and predicting utter failure before launch. Just let it go and …
Originally posted by Mephster
And desperation and paranoia has set in.... Afraid that reality will sink in and realize GW2 was not the second coming of Christ like many on this site proclaimed for many years.
I got to play for 5 whole hours last n…
Lemme guess first: "Um, I like to do raids and be the healer cuz I likes it and if I have to do something other than this one extremely simple task everyone will figure out that I really suck at videogames and people only watch my stream because I a…
Darkfall is fantastic. Thats why it is so hard to turn away from it. Once you get the thrill of real combat in your veins, fighting mindless drones in yet another WoW clone is so much grey ash. Every other mmo is moving in a direction that makes me …
Originally posted by gainesvilleg
Originally posted by DarthMooska
Originally posted by Fendel84M
The problem with MMOs, and this is still the case. Time=difficulty. Its not, how hard is that boss? Its how long does the raid take, ho…
Battlegrounds are neccesary for any MMO with levels of any kind. People need a place to get the bloodlust out or they just keep fighting down the tiers until they get somewhere they can kill everybody. You want to get rid of BG's? Get rid of levels …