Originally posted by pepsi1028
Originally posted by Sillver
How do you kill, that which has no life?
This is the hardest I have laughed on a forum post. ^^^^^^ WIN
Just so everyone knows, that is a quote from the WoW episode …
Originally posted by Ikisis If this is art...
Then this is art..
They may both be art but they're bad art. Just like two games can both be games but one is hl2 and one is a sack of shit.
Originally posted by Axehilt
Originally posted by BwanaKuu I wanted to be a game designer for a long time then i realized that the job paid terribly and you never got to really do your own "thing" unless you're at blizzard or something (LOL GL ge…
Originally posted by uquipu
Originally posted by BwanaKuu
I wanted to be a game designer for a long time then i realized that the job paid terribly and you never got to really do your own "thing" unless you're at blizzard or somethi…
Let me completely ruin both of those careers for you!
Game tester - play the same levels OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER AND OVER looking for bugs and get paid peanuts for it while being shit on by everyone
…
Originally posted by GreenChaos
Originally posted by Meleagar
After reading several players comment about how no one would group in a game unless they were forced by goals or mechanics to do so......
This is an issue most people on this…
Originally posted by fldash
Newer MMOs are only missing one thing... the feeling of euphoria which you got when you played your first MMO. Unfortunately, that's never possible to re-create.
/thread
Originally posted by Nicksd
There are ships that give bonus to remote repping (healers). As Far as "buffing", those are skills and you need to be giving the rights in the fleet to spread the bonuses out to people.
They are also very very useful i…
I don't think it's really possible to make balanced classes for both solo and group play. I'll take a FPS example in TF2. In TF2, there are 9 classes. Each is VERY different, the scout is very fast but has low HP, the Heavy has a big ass chaingun…
Originally posted by Predator160
Or maybe it's because it was my first MMORPG?
/thread
EQ was my first MMO as well and I loved it. But if it were to be released today, I'd probably hate it.
It's that first step into a virtual world,…
Originally posted by Eronakis
I think this is the perfect death system. However your idea has a nice balance of all 3 difficulties.
- Will focus on loss of experience
- Will have corpse runs and still indecisive to have you return as nude cha…
Originally posted by heerobya
90% of people play games, including MMORPG's as games. As fun, entertaining things to do to waste time after school / work.
To those 90% of people, just the fact that you died is punishment enough. Unless you can re-…
Originally posted by joeballs
Originally posted by Sinviper
Yes, I was reffering to the people that post on this site. So having just quit wow after 3 years I have nothing to look forward to.
Great.
Well will you be interested in playi…
Originally posted by joeballs
Heavy system requirements and bugs galore won't attract many players. Not to mention that it's a military sim and not very creative. It's fine for its own genre. It's just not what an mmo player is looking for.
…
Originally posted by Trenchgun
Any online FPS has to leverage to the hilt what a MMO server based game can do that typical shooter online play can't, otherwise you'll run into the perception by players of "why should I pay for something similar t…
Originally posted by bobbler
A lot of you don't fully grasp what the OP is trying to say. I will compare this to Wow since it is the most known MMO on these forums. If I start a new char on wow I have maybe 2-3 skills. Some might not be active. I…