It looks like you're new here. If you want to get involved, click one of these buttons!
I'm so thankful that BDO seems to have this effect on the dim wits. Keeps the community in game a little nicer.mogilny89 said:Have a good, new computer, game runs horribly.
The animation is not that great.
The setting is the same tired, boring nonsense.
Nothing to see here, just another money grab aimed at imbeciles wasting their tattoo money.
It's fair to criticize my "VMA" suggestion, but what I really meant is that since combat can be very different depending on the class and weapons you are using, you can often have a skewed impression when you don't have broad exposure to the combat across the game. When classes and skills play very differently depending on player choice sometimes a first impression is not a thorough review.Thomas2006 said:
This is where our experiences with the game diverge greatly. Though I respect your experience as a "first impression", It's just that.
ESO's combat includes Blocking, Dodge Rolling, Heavy and Light Attacks, Weapon Ability use, and Skill Ability use and in my opinion is one of the best active combat systems in any MMO. I say this because it is not over active bouncing everywhere, but deliberate.
Each time you use any of the above (block, dodge roll, heavy or light attack, weapon ability, skill ability) you make a choice because of the amount of time it takes to animate that skill/ability/attack. But there is no global cooldown like other games. Smooth combat comes from knowing your attacks and which ones you will execute and when to do so.
Others will mention animation canceling and what they are saying is basically that some attacks can be followed up with another type of attack and when you do so it executes faster than having to wait for the full animation. If there is any flaw in the combat it's not shorting the animation of these few attacks to reflect what's actually happening. However as you play and become more comfortable with your attacks, you just inherently know when to hit your next attack because of familiarity with it.
Once you complete Veteran Maelstrom Arena, please re-review combat. At that point, I will surely consider your perspective more than a first impression.
I love when people post stuff like this.. Come back after you have sinked XX amount of time into the game or done raiding before you opinion matters. Like people are really going to wait tell endgame to say if a game is bad or not. You know within the 1st hour or so if something feels good or not. You can make the call at that point rather you enjoy the combat or questing or whatever else. There is no need to go play endgame combat and then come back. Cause really if the combat is not fun right out the bat that is not going to change in XX amount of time.