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hercules

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hercules
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  • Been 11 years since I last played an MMO for more than a few days...

    Have to agree.When i played SWG back in 2003 i was amazed how much you got drawn into the world and your character became so important to you
    it was a complex almost breathing world where everyone interacted
    mmorpg have certainly gone a wrong way since then
  • MMOFTW - EverQuest Next is Cancelled - EverQuest Next

    EQnext was something i feel smedley wanted to get right.had he it would probably go on to be the most franchised mmorpg of all time
    remember he scrapped it when it was turning into a classic EQ1 or some will say wow clone and went on to redesign it but with very big ideas.
    when sony money stopped supporting it the end was there.
    while they claim it was a recent decision i am almost sure smedley and few higher ups already knew when it become daybreak games that it was a goner.
    no update in 1 year pretty much spelled it out to the public.
    Sadly i seen verrant then soe then daybreak games go thru a stage of devolution.
    From the interactive and daring gaming company from 1990s to 2003(tbh i felt the company actually got much better when brad left!).inovating ideas seen in EQ ,planetside and SWG.
    And then it took a big knock.firstly it had an unease partnership with lucasarts which started the downfall of SWG.Then the biggest blow that they never recovered from was EQ2 losing badly to WoW.
    From there is just got worse and worse.
    Failure to make better on games they bought over such as vanguard and a few others.
    Then cloning planetside 2 as a battelfield mmorg rather then an updated planetside
    The story kept getting worse and worse.
    Some fault lies with the developers themself.My recent time in EQ1 progression servers showed how stagnant some of the developers are like holly who actually tries to please a few over the rest and calmly declared in an article how only hardcore deserve to see the best content
    Now they actually are just money grabbing in a dodgy way.splitting h1z1 into 2 when its just really 1 game to sell seperately
    To now declaring landmark will launch.Why ?it was there for players to help build the world of EQnext.i doubt more then a handful would ever buy landmark if there was not going to be EQnext.
    Likely to stop people demanding their money back they are launching landmark rather then do the honorable thing and just admitting they took people money for a product people would not have bought if there was not going to be EQnext
    those who know me know i have supported this company for years even before this site went live.I even supported it when brad was there making changes for 1 certain guild to the whole game,saying he be gone soon and things would change (which it did for a while at least)
    But sorry i have to admitted i would not support it anymore.i think i have bought nearly every soe game out there and in a space of 10 years + have been always subbed to this company.
    I still got h1z1 i play once in a blue moon but that is pretty much it now.
    Certainly would not pay a dime to them anymore.
    They are a shadow of themselves now and a poor shadow at that.I see a day very soon that the company sells off its titles to someone like broadsword and folds as happened to mythic and origin
  • Limited Free Trial Through March 9th - Shroud of the Avatar - MMORPG.com

    feel sorry for those who invested heavily into it.Just a warning for other developers riding on their name alone .
  • "EverQuest Next Killed The MMORPG"

    well big name mmorpg are dying and maybe thats good.
    no more making of a mmorpg based on what some tie upstairs heard from his 11 year old in 2005
    back to roots like it is 1999 all over again and we have good games once more
  • Terminally Ill Teen's Extra-Life Campaign to be Remembered as an Inspiration to Others - MMORPG.com

    Reading his journey since the age of 6 .
    It is good to know there are good people with a strong heart and soul still on this planet .
    You are one of them maddox
    SBFord
  • Finally -- A Sequel To Everquest I Style Gameplay

    I honestly hope people who want a game like this get exactly what they want, and everybody else gets the game they want so we can all STFU about nostalgia vs. new things, and go back to discussing game functionality, class builds, easter eggs, and other stuff.

    Pffft... year right!
    have to agree.while  the game would probably not have so much attention if not for the vocal ex EQ hardcore players ,they need to be very very careful about implementing features based on a desire to bring back EQ1 as it was in 1999.
    Wildstar tried to bring back features from a much more popular mmorpg and failed terribly and since have had to make changes in a slim attempt to save their game
    weirdly enough a clone of vanilla WoW did well but it was one server and  showed that many who had nostalgia for vanilla WoW had it not for the features but for the game itself .
    I admit that wildstar setting though was much different from WoW and this game is much more similar in setting and even classes to EQ1.
    however i think pantheon needs to be a game of its own merit to be viable in the long term.