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  • More Greedmonger refund drama

    So let me get this right.

    He has Zero Obligation to repay the Money.. yet.. has chosen to give a refund.. out of his own pocket no less.. and a bunch of crybaby entitled audacious jerks.. are calling him the bad guy?

    Slapshot1188PhaserlightJamesGoblinIselinmrputtsDakeruLackingMMOSiugKyleranEponyxDamorand 4 others.
  • Would people care about cosmetics in a first person only MMO?

    KyutaSyukobarasawabartoni33SovrathiixviiiixcameltosisXarkoPhryrojoArcueidNarobeand 2 others.
  • State of the Studio

    Ungood said:
    Vrika said:
    Ungood said:
    cjmarsh said:
    Ungood said:
    Ungood said:

    Does anyone like a pessimist even if they are right?
    I understand that you want to be positive. And you may not like the pessimism. However, if this is true, and I believe it is, then SBS it is possibly practicing shady business.
    But see, it's not True, until it happens, right now, it's nothing more then a pessimistic outlook, recited endlessly. Even if you agree with their prediction, it makes it no less pessimistic. And if someone is so sure something is going to fail, why not just walk away from it, why hang around and harp upon it endlessly?

    As for any truth, given that half their ramblings and objections revolve around tin foil hat mudslinging about ivory towers, and what have you, its like they are playing their own delusional fantasy game around this games development.

    Now, If you really look at it, it's more a cry for attention, they want to be head, they want this company to listen due to some self imposed feelings of importance and perhaps they were given a head nod for suggesting an idea that I would wager has already been around for a few decades, and suddenly feel they should have the power to shape the game as a whole, and perhaps got blown off when they pushed too hard, hence their "way forward" post they think is going to change the whole game.

    Now, If that is who you want to follow, be my guest, but.. for me. I like games, I enjoy playing games, and I look forward to new and fun games play. To me, CoE is not new in the sense of Online Games, it's more a return to old school MUDs, which I loved playing back in the day.

    But, this is just one of many games out there to me, so, I am not going to piss away my life tending an ear to the ramblings of pessimist, if that is what makes you happy and you want to cling that they are prophetic truth speakers, be my guest, but don't expect me to give that decision, or the words you cling to, any respect.

    If they end up being right.. Oh well. Guess Ill just have to play something else.. much like what  I am doing right now.. playing something else. So my life won't change, as such, I have no reason to humor such negativity.
    You're basically arguing that willful ignorance is alright as long as it comes with a positive mentality. But if you don't want to admit things because they are negative then how will you ever change or inspire the change you really want? People aren't pessimistic because they enjoy it, they're pessimistic because they have a vision of something that works better and want to see it realized.
    Accepting that if they say they have things under control, that they have things under control, is a whole lot better then running around like a chicken with head chopped off screaming the whole game is gonna die, when you really have no idea.

    Now, Don't let me stop you doing that.. but understand I am not going to take you seriously either.
    If you accept that they have things under control you might end up buying something from them and losing your money if they can't deliver, whereas running around like a headless chicken is free.

    Therefore I submit that panicking and running around like a headless chicken is the better alternative.

    I see you never heard the story of Chicken Little, See, making an ass of yourself may not cost money, but it is not free either.

    Now, look at things form my angle, I am given the choice between the word of someone on a form with no credentials to speak of, or the developer of the game itself.. which sounds like the most reliable bet to have a clue on what is really going on?

    If they say, this is just a set back, then.. maybe, it's just a set back.
    Sure, the developer of the game has the most knowledge of what is going on. But, that doesn't mean they are willing to share that info publicly. 

    Just because they have the inside knowledge does not make them a reliable source. The owner of the company has everything to gain if they succeed and everything to lose if they fail.

    You also have to look at the the track record of the company. Have they been up front and honest so far?

    I would argue some random guy on the forums who has observed many other KS projects and has 0 skin in the game may actually be a more reliable and less biased resource. 

    My understanding is that Soul Bound Studios, and Caspian directly, has been very transparent and open with their community so far, keeping them up to date on the good and the bad, far more then a lot of other game companies have done or do at all, hence why so may people seem to know so much about what they are doing and get to sit around an play arm-chair developer with them. 

    Now, anyone who is in fact informed would know that when things go bad, companies cut off communications, put up veils of silence, and only allow PR reps to deal with the public as a form of damage control.

    Case in point, Caspian did not need to make any mention of their deals with SpartalOS, or their decision to no use it, he could have sat on that for a long as he liked, he could have kept that hidden away till release date, and then simply not added their logo to the product page. He was under no obligation to say what was going on between them, and, truth be told, if this was going to be really bad, or he was trying to hide things, he would have simply said nothing at all.

    But he was open, transparent, and made things clear to his supporters what was going on, everything opposite of what someone who was trying to hide something would do, and for that, you rip upon him, call him a thief, say his company will fail, and accuse him of lying about what is going on.

    Oh, well, gosh you must be the voice of reason.
  • A true D&D MMO is missing

    DDO is your best choice for a good Dungeons and Dragons MMO (Not sure how it is today, I stopped playing years ago)

    But, when you think about it, DnD, was never an Open World Game, when you played with your friends, some other group of players didn't come along and enter your campaign, kill your mobs, steal your loot, and save the town, you had your own private instance that you played in, and other players had theirs.

    So the Instance Based set up that DDO uses, fits well with how DnD was played right from the table top.
  • Guild Wars 2 - Social Media Warfare Takes Down Two Writers at ArenaNet - MMORPG.com

    There is no doubt that this will have the impact of game companies starting to cut all communication with their clients by all member's of staff.

    It's sad really, as gamers often ask why there is not more open communication between the company and the staff, why they won't talk with the masses or be more open, and this my dudes, is why.

    There is nothing gained by someone that works for a company to slog it in the trenches with the masses, if they are going to risk losing their jobs for just being a normal person on their social media, if they always need to put on the professional face, then it's a work account, nothing more and will be treated as such.

    Ergo, they are going to turn that off, close the doors, and cut all communication unless they are paid for their time.

    So when anyone asks why a game company is not more open with them.. this is why.
  • Awesome SimCity 4 mods you should try for an amazing city builder experience

    Do you want me to just start ignoring your ass like I do adds on a porn site?

  • A true D&D MMO is missing

    Wizardry said:
    Why would we need a system that is worse or not the best version of a rpg we could have?
    This is like saying...what we need are classic cars with coil over suspension,WHY would we need to bring back crappier suspension?

    We should ALWAYS be looking to improve ideas,improve the games and their systems and to look to add systems that are not even there yet.

    I'll field this one.

    Many people build Classic Cars, because they have more personality, (IE: Look more impressive) Then newer cars. But, they put in the Better Modern Systems, but.. only the BETTER modern systems.

    In the sense of DnD, the Modern Rule Set was not an improvement, it didn't make the game better, as a game, designed to make gamers think about their build, their play style, and what they want to do, better.

    Basically what WotC did was, keep the Coil Over Suspension and gave it that Turd in a Wind Tunnel Looking modern plastic body. 

    In this sense, what gamers want is the best of both worlds, modern graphics and functionality of the game, with the dynamic, enjoyable, and thought provoking systems of the past.
  • Map voting announced

    Kyleran said:
    Am I the only one who finds this pay for "advantage" label nonsense stupid? It's either pay 2 win or it's not in my book. Which I'm sure you don't need me to tell you which one I think CoE is. 
    Perhaps, I find labeling every advantage as "winning" to be ignorant, precision in language is actually important.

    Look at how many struggle with terms such as MMO or sandbox.


    I kinda gave up on even entertaining P2W cries when I was playing GW2, and people called Mount Skins P2W, not mounts, but purely cosmetic skins, they called P2W, that just totally killed the term for me. Like.. not even gonna bother.

    So yes.. very much so precision in language is important, or the terms themselves become meaningless.
  • Map voting announced

    When it comes to CoE, I am really am still very much on the fence on the whole Advantage thing, because all of these "advantages" are shared, they are no solitary.

    Like for example: a Player buys a Kingdom, which includes an amount of infrastructure like, Roads, Bridges, Buildings, and Natural Resources like Rivers, Trees, Etc, that everyone else in that kingdom gets access to, free of charge, IE: They do not need to pay real money for it. So this King is shelling out Real Cash, for an Advantage that ALL of the citizens get to reap.

    Unlike say, Buying a ChainMaile Bikini that keeps their personal nether regions protected from a crotch shot.

    However, more people would view buying the Kingdom as P2W, then the Bikini, yet, the Kingdom is a shared investment whereas the bikini is a personal advantage.

    Same with this voting for land domain or whatever the hell it turns out to be, I imagine that the King or Queen that gets first pick, which they will pay cash out of pocket for, will opt to go for a ideal plot of land with better natural defenses and more abundant resources, an in doing so, they will confer that Advantage to all their citizens, Everyone Down the Line, from their Nobel's, to city counsel members right down to the pig farmer and peasant, all will be able reap that reward as well, even if they didn't pay a cent of real money for it.

    Sure the "King" and other nobel's as well as other positions will be able to charge taxes, which is their right, no matter how they managed to obtain the crown, nor how much they spent to give an advantage to their people. As such, all the money these Monarchs are spending past the purchase of the Crown itself is really money they are giving to their citizens to ensure they have a better place to live.

    In that vein, they seem truly Nobel, and worthy of the title.
  • What awesome mmorpg was made to suck by its own expansion?

    What is funny, is that Amathe said:
    I think the best example is SWG and the New Game Experience.

    Another would be Planes of Power in Everquest.

    What ones do you think?
    I have mixed feelings on "Bad Expansions" vs "Game Destroying Expansions"

    Like for example, Planes of Power, I don't think destroyed EQ, but, I simply did not like it, and I quit playing when it came out, but it was not game changing really, I mean it was the same game, it felt like the same game, and played like the same game, just with more levels and power creep, and a few minor changes, but they didn't try to change the nature of game.

    Unlike NGE, which changed the whole nature of how the game was played, it revamped the entire game so much so, that it didn't seem like the same game anymore, and truth was, it wasn't.

    In that regard.

    I still feel that HoT, really ruined GW2m because it changed the whole way the game ended up being played.

    Menace of the Underdark for DDO, I thought was a, annoying expansion, I didn't like a good chunk of the changes they made to the game, but, it was really their douche bag attitude and the way they treated their players after the expansion, with massive nerfs to raid gear and classes, and just flipped the bird at anyone that got screwed over, that really soured the whole game for me. So in that sense, it was not MotU that was the problem, it was their antics after the fact that were.

    The same could be said for some other games as well, but truth be told, very few MMO's really held me for a long time.