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It will be different this time.Wraithone said:Just about every one of these "sand box" games that have launched for year and years now, has claimed to have some fool proof system to limit ganking. Time after time, its turned out that the fools are the Dev's and the players who believed them.
Gankers can be more creative in finding flaws and loop holes than anyone can possibly imagine. They will spend insane amounts of time and focus to find ways to ruin others play experience. Its a hobby to them.
I wish those involved the best of luck. Past history says they will need it.
Torval said:Please spare me your moral outrage and projections about "good will". It's an asset store. That is the purpose for its existence. If the artists wanted to get paid, they would charge. For whatever reasons they didn't. If they're banking on donations they should rethink their business model.YashaX said:The asset was acquired for free: that is not supporting indie artists. If they had an iota of integrity they would have contacted the artist and asked them to make some assets for their game- either paying them for it upfront or giving them a percentage of sales from the asset store.Torval said:So they're reselling indie artists' assets in their game, supporting the artist, providing more options for players, and saving on labor costs so I don't see this is as a bad thing at all. Why do you people hate indie artists?
What they did (as far as I can tell from the OP) was to exploit the artist by reselling something the artist had provided for free in goodwill.
It works like this in the real world; if you can get something for free or cheap and resell it, within licenses laws and regulations, then clever you for making a buck.
One big reason artists could have for offering free assets is that having them used in production is great advertising and something to be put on your resume/cv/linkedin/business partner page. Another could be for the same reasons software companies offer free versions of their programs and services. It's advertising at the very least and an open door for sales.
The entire purpose of those assets being offered there is to use in games. How each studio or dev team chooses to sell their software is up to them within the bounds of licensing agreements.
Nearly every comment you make is laced with insults like this.StaalBurgher said:Stop making assumption just because someone is not in your circle-jerk.GeezerGamer said:You are trying to show they are making money. They aren't. They are losing money. Stable development? How long do you think that will continue? Indefinitely? By all accounts, there has been next to no developmental progress worth talking about. If there was, Caspian would be saying that much. So how long will this revenue continue to stream in as these updates continue to reveal issues compounded by developmental delays?
And there is another thing. Everything Caspian has said so far has been out of touch with reality.
So once again, saying "Stable Development" is what I would call straight up bull shit. There's nothing stable about SBS.
There were also no CU backers coming on the thread just to bully, insult, and badmouth the people who were frustrated with how long it was taking to develop the game (which is what happens in every CoE thread I have read).Kyleran said:Funny thing, I just checked that entire thread, not one mention if vaporware.Ungood said:learn to read.Wellspring said:Could you please site your source where someone in this thread said that CU was vaporware?Ungood said:CU was called vaporware for a while as well, people claimed it would never happen, in fact you can find the same pessimism and hubris here on the forums regarding CU if you look, ye here it is, looking like it's coming to life after all.
Funny how that works.
Good thing these formites don't really affect the game, if they did, no game would get made.
I never said someone from this thread, I said on these forums. And here you go, a whole topic about it.
I did see reference to the term evaporate, (as in, player interest) perhaps thats what you read?
Its not really as boring/tedious as it sounds. Its fairly "gamey", for example the bath is just going to an npc and asking for a bath, like you might get a room to sleep in or food to eat in other games.MadFrenchie said:Actually, if you don't wash off characters will notice how dirty you are and it will affect their opinion of you.so do they simulate the smell and you will die of embarrassingly bad smell if you don't bath in a river after going to the bathroom? Or is embarrassment a modern invention too?Shaigh said:
I've collected a full suit of chainmail, and now many peasants refer to me as "Sir Knight," despite me not being one. The game measures your level of visibility, noise, and conspicuousness based upon your current surroundings and the clothing you're wearing. Black clothing and a hood will hide you at night, but make you very conspicuous during the day standing in town.
lol .. so how you have to take virtual bath. I suppose that is fun for someone. That itself is funny
Gorwe said:Only most of it. Because after walking / travelling, combat is the second most common activity. I mean, the game's ok. But it's easily beaten on all fronts. Story? Why not play SWTOR or TSW or LoTR:O? Or any of multiple single player games? Combat? TERA, Blade n Soul, Guild Wars 2 and the like completely demolish it from Action Combat side. From the Classic Combat side, there is a lot of choice too. WoW, SWTOR, LoTR:O, EQ 2 etc. So what IS the EXACT REASON why a person should play ESO? IP?Scot said:It is the best modern AAA MMO out there, but I can't speak for the cash shop or how that's effected gameplay. Anyway in his original post the OP only had issues with combat, that hardly makes the whole game "boring".