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How can something so popular and highly requested be a taboo topic?
This is what bothers me about the development of Guilds Wars 2 and the decisions the developers take. They have never been about what players want or request, in the forums or with specific feedback requests. It has been the same years ago, shortly after the release and it's still the case today. Oddly enough the developers make changes to accommodate e-sports requests that impact the game for everyone - so is the case with projectiles from auto-attacks (1st skill in most cases).
My most hated thing about this game is how blind the developers are towards what their players want. These dps meters have been long asked for and since ArenaNet refuses to add them, players have to resort to 3rd party tools that may endanger the safety of their accounts. Such meters may prove useful to raiding guilds while at times it may even be a thing of preference. Why can't the developrs accommodate such requests is beyond me. Either way and regardless of the outcome of this I've learnt that Guild Wars is no longer the game for me, mainly because of its development.
Copperfield said:try it out i would say.saker said:The video's "moral"? Evil is viral? But anyway the graphics look kinda fun in a old-school way. Have they ever gotten this game to a point it works well and is fun though? The video itself seems to be embracing the griefing... I don't know.
i am a pvp mmorpg player.. played everything and tried everything on the market..
Darkfall online is the only game that gives me the thrills regarding pvp and open world pvp
true player skilled combat.. none mmorpg offers that
Erillion said:So ...
Chris Roberts repeats what he said 2 years ago ...
this is newsworthy ... why ?
2ish years ago here in this subforum i posted a rough estimate on cash burn, expected income rate and possible profit from SQ42 (sold to non-backers) .... to get a rough estimate how long the project could run. Which is basically what Chris Roberts said in this interview here.