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Ridelynn

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Ridelynn
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  • Why I quit WoW - "The Consequences of Reducing the Skill Gap"

    I thought the hallmark of a good pvp system was that a new player could come in and beat a player that had been in the game for a while. Level playing field and all that.

    Now, it's a bad thing?

    What you call randomness, I suspect, other players may call skill.
    Viper482KyleranalivenOctagon7711StoneRosesPsYcHoGBRGorweMyrdynnJean-Luc_PicardYashaXand 7 others.
  • So, Where Are YOU on Net Neutrality?

    Net Neutality has nothing to do with censorship.

    It didn't give control of the internet to the government, it just made sure the ISPs didn't have control either.

    But, it's all history now.
    frostymugFlyByKnightTorvalSedrynTyrosAsm0deusMrMelGibsonkjempffYashaXAvarixbartoni33
  • Intel Coffee Lake 6-core (Out Now)

    I'm always astounded at how many people say they stream frequently, or list it as a priority.

    I've never done it, I have no ambition to do it, (I don't have the bandwidth to do it), and I don't really care to watch other people play games when I could be playing them myself. I think I'm too old to "get it".
    TorvalOzmodanAmazingAveryQuizzicalExcessionSedrynTyrospantaroVutar
  • RUMOR - Reddit User Claims to Have Leaked the First New World Footage - New World - MMORPG.com

    I did happen to get a curious email from Amazon just a couple days ago.

    I had "pre-ordered" New World a long time ago.

    Email said my digital pre-order was ready. Curious.

    The link took me back to the New World page, which shows pre-order only with no release date, and order status shows that I had just "ordered" it again. Cost was $0.00, so not worried about it, it was just curious.

    1/6/18

    Hello ----------------,
    Your digital video games and software purchases are now available for use.
    Download, access and manage your digital video games and software now.
    Access your content

    Order Details
    New World [Download]

    Sold by: Amazon Digital Services LLC
    $0.00

    JamesGoblinLaviotaTorvalSadfistAlomarKyleranMrMelGibson
  • City of Heroes

    A couple of things that made CoH stand out to me:

    The Mentor/Sidekick system. It just worked. You could be any level, and group with any other level, and it did a decent job of making sure it still worked out ok. It wasn't as robust as a truly dynamic system like One Tameril has, but it also came out a decade before that.

    The customization was fun, it got down to the level that you could customize the shaders and color of the particle effects that your powers had. The power sets were varied, and didn't necessarily vie for parity - they were just built for fun. There were definitely FoTM builds, but the meta in the game didn't revolve around spreadsheets and optimal DPS rotations - it was just about what you liked - you could make anything work.

    It had an in-game mission builder, and you could run player-created missions that were creative and fun. Neverwinter has something similar now, but CoH had it first.

    Open-world missions and events that were common. Rift and GW2 take a lot of pride in their public quests, but CoH was the precursor and did a good job of them.

    The lore and story - the world had a rich story, and the quests/story line lead you through it and made you a part of it. And the "sequel" - CoVillains, integrated into the same world, and you could have Villain characters that came at the same world, interacted with Hero characters, and it was awesome. It wasn't just adding "another faction" and enabling some PvP options.

    The game had instancing early on (and was one of the first to do so), but honestly, the instancing was one of the weaker points of CoH - it got repetitive early on, and was nowhere near as interesting as the open world events. They were the necessary evil in CoH.

    Champions Online, DCUO, and Marvel Online are all super-hero genres, and CO is closest in spirit, but none of them are entirely CoH replacements.

    A lot of games have a lot of the good things CoH had, but I haven't come across anything that hits all those points in the same way. I think it's going to remain one of those special games that can't be replaced (like SWG), and if you missed it, I'm sorry, but there isn't anything else quite like CoH was. 
    AmatheMendelGladDogcheyaneBeezerbeezwingood
  • Grizzly Hills in Unreal Engine 4 - World of Warcraft Videos - MMORPG.com

    Not enough people with oversized shoulderpads jumping around shouting "kek". 2/10
    TsiyaSedrynTyrosMrMelGibsonblueturtle13speedylegs8
  • Metric for what type of gamer you are.

    Mine said I failed the gamer test.
    BLNXGorweAlBQuirkySteelhelm
  • Is this a power supply issue?

    When it comes to freaky hibernation/sleep issues - I've found the problem is almost always related to some Windows setting, or conflict between BIOS power management and Windows power management. When it's not something software related, it's been something to do with an overclock, and you just have to decide if you'd rather have an overclock, or sleep working properly.

    Sometimes I can get it figured out - sometimes not. And I just figure out exactly what isn't working and, then, I don't do that.

    I've seen a lot of computers able to sleep but not hibernate, able to hibernate but not sleep, not be able to go into sleep at all, go into sleep but wake themselves up every hour or so, never be able to enter any sort of sleep mode at all without locking up, the list goes on. I don't know why, but Windows PCs and sleep just has never really worked out very well or consistently - probably because there are about 400,000 different combinations of Pstates and power save modes across all the various hardware, and motherboard/system manufacturers aren't ever able to adhere to some set standard that Microsoft and other various driver providers can make work consistently.



    forcelimaQuizzicalTorval
  • Miners make it harder to find budget video cards

    Quizzical said:
    Bitcoin is irrelevant, as that moved to ASICs years ago.  Bitcoin competes neither for GPU dies nor for DRAM.  It does perhaps compete for fab space at TSMC, but if that causes a problem, it's going to hurt lower price chips long before higher end GPUs.

    Ethereum is the one to watch.  The GPU shortage started with Ethereum around $100.  It's now at $900.  Even if that's far off of its high of $1400, $900 is still enough to cause some real problems for GPUs.  If it gets back down to $100, we can declare this mess over unless some other cryptocurrency mined by GPUs takes its place.
    I think it's become more or less a common colloquialism to use "Bitcoin" to refer to the entire cryptocurrency in general. Like in a lot of places every soda is "Coke".

    Sure you can be the guy who says "No Coke, Pepsi", but I think the rest of the world has moved past it.
    Torvalblueturtle13
  • Xbox One X Official Review: The PC Gamer’s Console - MMORPG.com


    Dauzqul said:

    Until consoles include keyboard and PROPER mouse support (raw mouse / 1:1), the console will always be limited to caveman-like gameplay. There is only so much you can do with a controller. As far as graphics and performance, yes... consoles can certainly compete. However, I won't touch one simply because of the limited controls / horrid community.



    Same here at my age and condtion of my hands it has to be keyboard/mouse.
    I don't mean to argue against you here - you know you better than I do.

    But in my own experience... using a mouse for a long period of time flares up my arthritis. I don't have the same issue with gamepad on the couch. I am working very hard to relearn to play FFXIV on the gamepad... it's slow going, and kinda like trying to learn to ride a bike.

    It is more difficult to play FPSs and the like with a controller - it takes a different set of motor skills that I don't have as well developed or practiced... And the MMOs that are excersizes in selecting the right counter-button out of an option of approximately 400 different skills (FFXIV) yeah, those take some practice because you have to get the chording set up on the controller. Not impossible, but not exactly intuitive either. 

    And yeah, gamepad is technically "not as accurate" as mouse - I get that. But as long as the game is written well enough that i don't ~need~ pixel-perfect accuracy to a high level of frustration, I care more about the game being fun.

    Being able to play on the couch, or in the bed at night, with a wireless gamepad and not have to worry about stringing up a lap pad or losing the mouse in the cushions, and not having my hand cramp up after an hour and being painful --- it's slowed me down gaming, I won't get to competitive raiding levels in my lifetime, but I'm still having fun and it's a heck of a lot easier for me.
    gervaise1