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Now that Seed is going by the wayside, I'm looking for a game that looks like this:
1) Deep character play. I want a good platform for roleplay with a robust DIKU style chat and emote system. What I don't want is everyone resorting to TS or Vent to organize their play.
2) Non-Combat Activities. I want a game that emphasizes non-combat work like crafting, resource gathering, maintaining equipment, experimentation, medicine, etc. I guess it can have combat too, but the ways to make a living have more to do with other activities.
3) Skill-Based character advancement. I want a game where you can learn various skills to suit your needs.
4) Cooperative, rather than competitive play. I want a game where the object is not to "pwn all" with their guilds. Some competition is alright, but I don't want a situation where the character-driven environment takes a backseat to PvP.
Basically, I want a game that has all the freeform gameplay of a MUD, with graphics, animation, and mouse-driven interface. The only games I knew that were like this were A Tale in the Desert, and Seed. Seed is closing down, and I'd rather find a Sci-Fi game than Tale.
"Its sad when people use religion to feel superior, its even worse to see people using a video game to do it."
"...when it comes to pimping EVE I have little restraints."
--Hellmar, CEO of CCP.
"It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls."
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