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Now that we have the Smuggler and Officer Expertise in, its time for the Traders. What do you all want to see with the Traders Exeprtise / Revamp?
Me personally:
1. Skill tapes/mods to add to clothing
2. More schematics of items (weapons, armor, etc.)
3. The ability to specialize in something (Armor, structures, droids, etc)
4. Better bazaar and vendor options
- Specific searches by item, anme, price, location, person, level etc
- A way to save search functions and settings
"If we don't attack them, they will attack us first. So we'd better retaliate before they have a chance to strike"
Comments
I hadn't even thought of crafting missions. That I would definitely like to see
"If we don't attack them, they will attack us first. So we'd better retaliate before they have a chance to strike"
Loot needs to be significantly inferior to crafted goods. Without restoring that basic premise, the revamp is pointless. Restore interdepence.
But I am sure all you guys will get is a half baked copy of WoW's crafting, where crafted items are both inferior to and easy to make.
And they wont add skill tapes back becouse it "Forces" people to talk to one another.
Originally posted by ShiloFields
Loot needs to be significantly inferior to crafted goods.
Without restoring that basic premise, the revamp is pointless. Restore
interdepence.
But I am sure all you guys will get is a half baked copy of WoW's
crafting, where crafted items are both inferior to and easy to make.
It wont be. Sorry. This is the NGE mindset and design.
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"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
CA/AA's returning, so crafted armor/clothes again are prefered
Experiementation meaning more all around, for all crafter types.
BE Tissues returning, allow any trader to make them, I dont care which, lol.
Vendor relisting made easier would be a big plus.
Allow artitects to increase house storage like the vet reward does. ( Maybe something like an addition item that can be added to existing structures )
Allow a food and drink buff, instead of just one. Really on this one I would like to see it return to the old way, where you could stack multiple food/drinks as long as the buffs dont clash. It made for some fun combos