Main points of interest:
1) Updated WOW engine.
2) Large seemless worlds, and space. Only loading screens when entering planets.
3) Busy towns/cities like Mos Eisley with huge draw distance.
4) Level cap of 75 until expansion. (50% speed of WOW leveling)
5) Same races as SWG. 3 Factions. Imperial/Rebel/Nuteral
6) You can learn 2 professions out of 10 including:
Bounty Hunter
Combat Medic
Creature Handler
Storm Trooper
Engineer
Artisan
Scout
Witch
Priest
JEDI (Only unlocked when a random 2 professions unlocked when 2nd profession reaches level 75. Then its levels 1-75 again but in Jedi profession. Padawan lvls 1-50, Initate 50-70, at level 70 you can either go Master Jedi or Sith upto lvl 75)
7) Same planets as SWG. Each one contains one 10 man dungeon, and one 25 man raid. First dungeon is Jabba's Palace on Tatoonie at level 20.
8) Crafting similar to SWG
9) Player housing and guild towns, but only in designated zones.
10) Talent points similar to WOW.
11) Good, Superior, Rare, Epic, Legendary loot tables. Nothing is bind on pick up.
12) Similar mounts to WOW, but first mount is available at level 25. Epic at level 50.
13) 1 character per server, per account.
14) Death penalty = 5% XP loss of current level.
15) PVE - PVP - RP servers... World PVP with locations that can be captured.
What do you think so far?
Comments
--When you resubscribe to SWG, an 18 yearold Stripper finds Jesus, gives up stripping, and moves with a rolex reverend to Hawaii.
--In MMORPG's l007 is the opiate of the masses.
--The absence of evidence is not the evidence of absence!
--CCP could cut off an Eve player's fun bits, and that player would say that it was good CCP did that.
It was done already... they call it "NGE"...
scientology
I would love to see a Star Wars MMOFPS similar like Planetside or better like WW2online, where you have really a War and not just areas to lvl up. Possibilities to gain areas, outposts, starports..combined air and ground units.
That would be fantastic but not like they did, that was just a pussy star wars game, but probably the time for Star Wars will end soon, the hype will be over when the story ends.
Starwars is an amazingly deep setting, rebels and the empire are such a tiny bit of it.
Worst Thread Ever
A Work in Progress.
Add Me
I couldn't help but to laugh when I read the title, and was astonished when I saw this was an honest post. As people have said, the NGE already is the SWG version of WoW.
As for your points of contention: 1. SGW's engine is pretty much infinately superior to WoW's. 2. SWG already has seamless worlds (unless they made some drastic changes in the last few weeks). 3. The only way SWG can increase population density is to merge servers, you can't just "get" more populated towns without more customers. 4. Get rid of 15 levels? I say get rid of all the levels. PreCU FTW. 5. That's already implemented, I don't see how they could change it and still call it Star Wars. 6. Just add a secondary profession? Not gonna cut it. 7. No, dungeons are already well done, and I don't wanna see more of them. 8. Similar crafting? Why not use the system they had before all the uber loot? 9. I say let players build where they want, except underwater etc... 10. No, it just doesn't fit into this game. 11. How about no uber loot? Keeps the crafters happy, which keeps a strong economy going. 12. Doesn't SWG already have mounts? I say bring back CH. 13. I can see with one character per server, and it worked preNGE when that's what the rules were. 14. Put in a death penalty for jedi and certain instances only, not one blanket rate. 15. I say SWG needs more customers before they can start designating them unofficial titles.
What do I think? I think SWG is already too much like WoW, and if it changes to become any more similar, SWG will lose all of their customers and just go play WoW since it'd be the same game in a different skin and have larger populations. I also think your post was totally misguided.
Je mettrai l'amour sur dos de moi.
I like WoW. I have an account (though frankly I never play my 60 character. But SWG was best when it was just after the CU IMHO. A lot of poeple claimed to have left over it, but really the games population skyrocketed to even more then the game had just after release. The servers were PACKED, especially the typical 'hunting planets'.
I think they should revert the game back to CU, fix the TUN of bugs and polish the game, I'd actually go back to it and cancel my wow account. But.. this will never happen so;
AoC FTW!
I know those who left cause of the CU will disagree with me, even flame me and say it's a bold faced lie, but ask ANYONE that was there for the first several months. The game had a HUGE boom. It was like all the old players had come back and then the commercials added 50k more.
You must have played on one of the larger servers where population is not as noticeable. Or did you not get the memo about how SOE in an attempt to cover their shame, altered the server descriptions.
Dumbest idea ever...Nuff said.
They need to leave SWG and get to work on SWG 2 and NOT fucked it up. Hell fire all the people heading the SWG team.
The only time SWG was good was Pre-NGE (and actually Pre-CU was the best in a lot of ways even though CU did fix a few things).
Bottom line: What you're proposing is ALREADY out there. Go play it if that's what you want. Only difference is you get 2 characters per account per server.
"A ship-of-war is the best ambassador." - Oliver Cromwell
Trust me, the CU brought in a boatload of players, many old ones that left early on and came back to find SWG fantastic again.
Not that I didn't have my gripes about the CU. Combat certainly was dramaticly improved. But it was the beginning of the end for Crafting or the social classes.