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Project Entropia: Major Update

KoltraneKoltrane Member UncommonPosts: 1,049
Project Entropia has implemented a major version upgrade to their virtual world.  VU 5.5 includes a completely revamped society structure, redesigned outposts, new armor and weapons, a creature update, and a new PVP zome complete with character looting.  Here is what the summary at the official site has to say about the new PVP zone:


During a deep-core drilling operation, Omegaton Industries accidentally released toxic fumes in the mountains south of Echidna. This resulted in an excruciating death for all human beings in the area. Mutants and robots have dismantled the mining site, but records of the event indicate a very rich area of rare minerals, the reason Omegaton ventured out there in the first place. However, the zone is considered contaminated and normal protection levels are reduced, meaning any avatar who ventures into this zone is susceptible to looting by others. All stackable items (except ammo packs/cells, decoys, bombs/probes, and PED/PECs) are at risk when getting killed within the zone, along with non-stackable items of all types found within the zone.  The trade terminals supply an anti-toxic shot that allows human to travel within the contaminated zone. The shot is in effect until the avatar is killed in the zone. If killed outside the zone, the shot still stays in effect. If an avatar is killed in the zone, he or she is instantly transported away from the zone to the last resurrection point or to Port Atlantis, if no such point exists. Even the ghosts fear the toxic area.

You may read the entire update here.

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Old timer.

Comments

  • stephen_sofstephen_sof Member, Newbie CommonPosts: 388
    nice i love it wonder how u loot from other players..

    image
    "It's the darkness that brings us power"
    SOF site come join

    "It's the darkness that brings us power"

  • KoltraneKoltrane Member UncommonPosts: 1,049
    Not sure, but since items and money in PE can be traded for actual real world currency, people will be risking more than just virtual goods when they head out into the wasteland.  Imagine getting killed and looted of an item worth $100.

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    Old timer.

  • Clever_GloveClever_Glove Member Posts: 996

    It's no different than when you sit down at a poker table.

    No one that sits down is expecting to lose.

    I think it adds a interesting twist to the game, but with 1 game dollar = 1 us dime. I'm not sure if there are 100 dollar items?

     

    -=-=-=-=-
    Chess the original hardcore PvP game!

    Bartle: A: 93% E: 55% S:3% K: 50% Test learn what it means here.
    Yee: Ach: 85% GRE: 65% AFF: 15% Imm 15% Test Click here to learn about it.

    -=-=-=-=-
    Achievers realise that killers as a concept are necessary in order to make achievement meaningful and worthwhile (there being no way to "lose" the game if any fool can "win" just by plodding slowly unchallenged). -bartle


    Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.

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