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Tier three (not tech 3) battleships and teir 2 battlecruisers for each race are coming in (iirc) September.
New skill lines for slavaging stuff from destroyed ships to enable modding ships, boosters (like drugs) that improve combat skills and eventually factional warefare are all in planning too amongst a variety of other stuff - the next 6 months will be interesting indeed
Some concept art for the new ships can be found here;
I read a bit last night about the new battleships there will be 4 new bs coming out (1 for each race) all of which are gunnery platforms there are no missile bs (i also read thier description they wont do alot more dmg than the present bs but they would have a stronger tank. There will also be a new BC for each race but unfortunately i have no info on that sofar
hope that helped
Originally posted by UgottawantitI don't know how long you have been away, but there are already a bunch of new ships that were added this year, ie: dreadnaughts, titans, plus many others. They also added a ton of new skills, so read up before training and decide what it is you want to specialize in. CCP is making nerly impossilbe to be a jack of all trades.
Dreadnoughts are in game since Exodus, so for over a year now. The last big addition in ships was in December '05, with RMR. But you are right, specialization is important, since it is completely impossible to learn the skilsl for all ships in any reasonable amount of time.
------------------------------------------------------Originally posted by Mandolin
Designers need to move away from the old D&D level-based model which was never designed for player vs player combat in the first place.
Dakilla ~ The Realm ~ Level 1000 enchanter (retired)Maranthoric ~ La 4ieme Prophetie ~ Level 160 (5x) HE/Feu (de retour)Leonthoric[DDC] ~ EVE online ~ <Fire The "Laser"> (retired)
Originally posted by ListOpenkeep watching