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The Elder Scrolls Online Offers Pointers on Leveling (and Claiming a Free Class Skill Styles Pack) |

SystemSystem Member UncommonPosts: 12,599

imageThe Elder Scrolls Online Offers Pointers on Leveling (and Claiming a Free Class Skill Styles Pack) | MMORPG.com

The Elder Scrolls Online is reminding everyone that there's still time to complete the December Anniversary Spotlight challenge for a free pack of Class Skill Styles to customize your visuals.

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Comments

  • EldrachEldrach Member RarePosts: 474
    I lile the Elder Scrolls - but ESO was just so generic and boring
    Dekahn
  • ScotScot Member LegendaryPosts: 24,787
    edited January 4
    Certainly not boring in my eyes ESO is a great MMORPG, but the levelling guide did raise an eyebrow as the game is really easy to level in compared to back in the day. :)
    Post edited by Scot on
    SovrathDekahnValdemarJ
  • ZenJellyZenJelly Member RarePosts: 466
    " taking advantage of the daily bonuses are important " This type of sh*t right here is why I don't and won't play games like this. Same bull you get with hoyoverse style mobile games.
  • foppoteefoppotee Member RarePosts: 549

    Eldrach said:

    I lile the Elder Scrolls - but ESO was just so generic and boring



    Earthcaller & Swiftwind now those were the days, but I don't miss the sit & wait much anymore.
  • EldrachEldrach Member RarePosts: 474

    Scot said:

    Certainly not boring in my eyes ESO is a great MMORPG, but the levelling guide did raise an eyebrow as the game is really easy to level in compared to back in the day. :)


    Not a terrible Mmo - but got so tired of massive dialogues for ever 3 second fetch quest. Such a quantity over quality syndrom that i didn’t make it past the 20 hour line until was super bored.
    There are some cool quests in there, but few and far between.
    Also - the massive focus on housing - which you can’t even see out the windows in..bleh, whats the point

    ScotSovrath
  • ScotScot Member LegendaryPosts: 24,787
    Eldrach said:

    Scot said:

    Certainly not boring in my eyes ESO is a great MMORPG, but the levelling guide did raise an eyebrow as the game is really easy to level in compared to back in the day. :)


    Not a terrible Mmo - but got so tired of massive dialogues for ever 3 second fetch quest. Such a quantity over quality syndrom that i didn’t make it past the 20 hour line until was super bored.
    There are some cool quests in there, but few and far between.
    Also - the massive focus on housing - which you can’t even see out the windows in..bleh, whats the point

    You can get "questitus" in some MMOs, it is a difficult balance to achieve when one mans wall of text is another's great lore snippet. 
  • DekahnDekahn Member UncommonPosts: 109
    edited January 6
    I also found TESO to be generic / boring, and absolutely hated the combat felt awful /shrug.
    Theocritus
  • TheocritusTheocritus Member LegendaryPosts: 10,081
    Whats the point of leveling faster if everything scales with your level?
    Dekahnwaveslayer
  • WargfootWargfoot Member EpicPosts: 1,698
    Whats the point of leveling faster if everything scales with your level?
    You must get to the "end game" as quickly as possible so that you can complain about "lack of content", rage quit and then go ruin the next game's community.

    I thought everyone here knew this by now.
    Sovrathwaveslayer
  • AngrakhanAngrakhan Member EpicPosts: 2,043
    edited January 6


    Whats the point of leveling faster if everything scales with your level?



    I was mulling this question in my mind over because I started playing Fallout 76 due to it being on sale for $10. For anyone that doesn't know, FO76 scales everything to your level. Anyway, it sort of begs the question of not why level faster, but why level at all? I mean what if we just removed levels? That doesn't mean you wouldn't acquire new skills, or gear, or anything, but just get rid of the levels. Maybe your XP bar is just an indicator to your next skill point? I mean would that just break everything? I'm guessing no because functionally, that's what is happening. You're level 10 and hit level 11, and the very next thing you fight is now... level 11, so... what did leveling really accomplish?
  • AngrakhanAngrakhan Member EpicPosts: 2,043

    Scot said:

    Certainly not boring in my eyes ESO is a great MMORPG, but the levelling guide did raise an eyebrow as the game is really easy to level in compared to back in the day. :)



    Back in WHAT day? I played ESO at launch, and hit max level in short order. It wasn't a challenge. Did they make leveling in ESO hard at some point and then patch it out?
  • Gamer9999Gamer9999 Member UncommonPosts: 38
    Whats the point of leveling faster if everything scales with your level?
    How is that different from the original MMO system of leveling and then moving on to the next zone where the same rats and bandits you saw in the previous zone have a higher level to match your new level?

    It's the same system except the numbers over the mob's head don't change, lol.


    Sovrath
  • ValdemarJValdemarJ Member RarePosts: 1,503
    Angrakhan said:

    Scot said:

    Certainly not boring in my eyes ESO is a great MMORPG, but the levelling guide did raise an eyebrow as the game is really easy to level in compared to back in the day. :)



    Back in WHAT day? I played ESO at launch, and hit max level in short order. It wasn't a challenge. Did they make leveling in ESO hard at some point and then patch it out?

    I read 'back in the day' as in MMOs before ESO when grinding levels was slower.
    Sovrath
    Capitalism is just feudalism with extra steps.

    ...with liberty and justice for some.
  • RienniRienni Member UncommonPosts: 50
    edited January 7

    Angrakhan said:





    Whats the point of leveling faster if everything scales with your level?






    I was mulling this question in my mind over because I started playing Fallout 76 due to it being on sale for $10. For anyone that doesn't know, FO76 scales everything to your level. Anyway, it sort of begs the question of not why level faster, but why level at all? I mean what if we just removed levels? That doesn't mean you wouldn't acquire new skills, or gear, or anything, but just get rid of the levels. Maybe your XP bar is just an indicator to your next skill point? I mean would that just break everything? I'm guessing no because functionally, that's what is happening. You're level 10 and hit level 11, and the very next thing you fight is now... level 11, so... what did leveling really accomplish?



    In Fallout 76 you gain perk cards every level which you add to your character to make them stronger. You need to have levels, because you don't want to have someone who downloaded the game yesterday in your end game raid group.
  • RienniRienni Member UncommonPosts: 50
    edited January 7
    Double post, can I delete this one?
  • ScotScot Member LegendaryPosts: 24,787
    ValdemarJ said:
    Angrakhan said:

    Scot said:

    Certainly not boring in my eyes ESO is a great MMORPG, but the levelling guide did raise an eyebrow as the game is really easy to level in compared to back in the day. :)



    Back in WHAT day? I played ESO at launch, and hit max level in short order. It wasn't a challenge. Did they make leveling in ESO hard at some point and then patch it out?

    I read 'back in the day' as in MMOs before ESO when grinding levels was slower.
    Well both really, I did not think ESO was easy when it launched but it certainly was not hard. It is all relative, the general rule being the further back the easier it is. I remember when I played ESO at launch members of the guild who had been in the beta said that it was harder to level in the beta. 
  • waveslayerwaveslayer Member RarePosts: 633
    IMO, level scaling ruins MMoRPGs and single-player games, but in both FO76 and ESO there is content and mobs that early on you will have problems with but at higher level will be easier because of the skills and gear you have gained.



    Sovrath

    Godz of War I call Thee

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