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Fractured Online Holding a Free to Play Test Event Starting This Thursday | MMORPG.com

SystemSystem Member UncommonPosts: 12,599

imageFractured Online Holding a Free to Play Test Event Starting This Thursday | MMORPG.com

After reopening for the first time in months to founders pack owners, Fractured Online will open up to all for a free to play test starting on Thursday to stress the servers and backend.

Read the full story here


Comments

  • DattelisDattelis Member EpicPosts: 1,686
    The thing that's still annoying me about this game is them advertising '3 races' but the demon race and world are still not ready and no eta on when they will be ready.....
  • enesisxlr8enesisxlr8 Member UncommonPosts: 203

    Dattelis said:

    The thing that's still annoying me about this game is them advertising '3 races' but the demon race and world are still not ready and no eta on when they will be ready.....



    Thats a bit lame... smells like a cash grab..
  • DattelisDattelis Member EpicPosts: 1,686




    Dattelis said:


    The thing that's still annoying me about this game is them advertising '3 races' but the demon race and world are still not ready and no eta on when they will be ready.....






    Thats a bit lame... smells like a cash grab..



    Definitely does sound like a massive red flag at least trying to launch with a third of the game missing that is being advertised essentially with a 'coming soon' stamp on it. Imo, if they were serious about the relaunch, they would wait until its done or at least rethink their whole 'world' strategy since it sounds too ambitious for a small studio to accomplish.
  • DelondialDelondial Member UncommonPosts: 124
    Was hoping for another free trial to come around. Optimistic as I am for it, it's not enough to circumvent the inherent cynicism most MMO fans (understandably) have these days. If it's made enough progress, happy to slather them with cash.
    Scot

    Clever things.

  • ShinyFlygonShinyFlygon Member RarePosts: 636
    edited June 2023
    The world just needs to accept the fact that an MMO is not a project any small indie studio is equipped to tackle. Everyone who hasn't worked on one vastly underestimates the amount of work and knowledge (and experience) required.
  • WargfootWargfoot Member EpicPosts: 1,624
    The world just needs to accept the fact that an MMO is not a project any small indie studio is equipped to tackle. Everyone who hasn't worked on one vastly underestimates the amount of work and knowledge (and experience) required.
    To be honest, I don't see large studios with hundreds of employees pulling it off either.
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