Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Recapping Pantheon's Development Progress in 2022

It’s the end of the year, which means it’s time for a detailed review of Pantheon's development over the past 12 months so we can honestly answer the question: is it really any closer to release? 

https://youtu.be/p_NGE-n6IDw

After watching the video, I'd be curious to hear your thoughts.
achesomagiantessfannurso

Comments

  • giantessfangiantessfan Member UncommonPosts: 185
    Nice video. Haters going to hate but Pantheon and Ashes made huge strides. I think you are right in the long run though. Alpha for both games will be the make or break. Both have to knock it out of the park and prove haters wrong OR instead they will prove the haters right.

    Either way I am watching, not just as someone who wants these games to come out, but in interest to see what happens next.

    On one hand I would love a playable game from either one of them. On the other I don't mind a nice trainwreck every once in a while 
  • BrainyBrainy Member EpicPosts: 2,026
    BazgrimTV said:
    It’s the end of the year, which means it’s time for a detailed review of Pantheon's development over the past 12 months so we can honestly answer the question: is it really any closer to release? 

    After watching the video, I'd be curious to hear your thoughts.

    You think them saying imminence and a few sentences later alpha is the only problem?

    How about this:

    https://www.pantheonmmo.com/news/producers-letter-october-2020/
    October 14, 2020
    Now, onto Alpha. We do not have these dates yet as there are a lot of systems and content to test in PA5 and PA5 will last “as long as it takes.” We certainly are not going to spend years in PA5

    So PA5 was supposed to be the last Pre-alpha, and "CERTAINLY" was not going to take years.  Sorry missed that deadline many months ago.  Years came and went.,


    Or how about this:

    https://www.pantheonmmo.com/news/producers-letter-march-2021/
    March 27, 2021
    These are BIG tasks. They are going to take our lead programmer’s attention for several months.

    So they list 20 tasks before Alpha one starts, several months has come and gone.  Maybe several years would have been more appropriate.

    Have they made any progress on these 20 tasks? LOL these tasks didnt seem extremely huge for a game that has developing for 8 years.  Did they just get started on these basic things last March?


    You said in the video they have made alot of progress in 2022.  Has there ever been a year you thought they didnt make alot of progress?  Can they continue this for another decade without an Alpha and still make alot of progress every year?

    GreatnessRoinJenkz
  • KyleranKyleran Member LegendaryPosts: 43,435
    Brainy said:
    BazgrimTV said:
    It’s the end of the year, which means it’s time for a detailed review of Pantheon's development over the past 12 months so we can honestly answer the question: is it really any closer to release? 

    After watching the video, I'd be curious to hear your thoughts.

    You think them saying imminence and a few sentences later alpha is the only problem?

    How about this:

    https://www.pantheonmmo.com/news/producers-letter-october-2020/
    October 14, 2020
    Now, onto Alpha. We do not have these dates yet as there are a lot of systems and content to test in PA5 and PA5 will last “as long as it takes.” We certainly are not going to spend years in PA5

    So PA5 was supposed to be the last Pre-alpha, and "CERTAINLY" was not going to take years.  Sorry missed that deadline many months ago.  Years came and went.,


    Or how about this:

    https://www.pantheonmmo.com/news/producers-letter-march-2021/
    March 27, 2021
    These are BIG tasks. They are going to take our lead programmer’s attention for several months.

    So they list 20 tasks before Alpha one starts, several months has come and gone.  Maybe several years would have been more appropriate.

    Have they made any progress on these 20 tasks? LOL these tasks didnt seem extremely huge for a game that has developing for 8 years.  Did they just get started on these basic things last March?


    You said in the video they have made alot of progress in 2022.  Has there ever been a year you thought they didnt make alot of progress?  Can they continue this for another decade without an Alpha and still make alot of progress every year?

    I think it's been pretty clear from observing these indie KSer MMORPGS over the past 10 plus years is development continues until the money to make them runs out, then out the door they will go.

    Who can predict when that might be, whether we're talking about Pantheon, CU, Ashes or Star Citizen, so far all four remain solvent and the "progress" rolls endlessly onwards....
    BrainyMendel

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • MendelMendel Member LegendaryPosts: 5,609
    Kyleran said:
    Brainy said:
    BazgrimTV said:
    It’s the end of the year, which means it’s time for a detailed review of Pantheon's development over the past 12 months so we can honestly answer the question: is it really any closer to release? 

    After watching the video, I'd be curious to hear your thoughts.

    You think them saying imminence and a few sentences later alpha is the only problem?

    How about this:

    https://www.pantheonmmo.com/news/producers-letter-october-2020/
    October 14, 2020
    Now, onto Alpha. We do not have these dates yet as there are a lot of systems and content to test in PA5 and PA5 will last “as long as it takes.” We certainly are not going to spend years in PA5

    So PA5 was supposed to be the last Pre-alpha, and "CERTAINLY" was not going to take years.  Sorry missed that deadline many months ago.  Years came and went.,


    Or how about this:

    https://www.pantheonmmo.com/news/producers-letter-march-2021/
    March 27, 2021
    These are BIG tasks. They are going to take our lead programmer’s attention for several months.

    So they list 20 tasks before Alpha one starts, several months has come and gone.  Maybe several years would have been more appropriate.

    Have they made any progress on these 20 tasks? LOL these tasks didnt seem extremely huge for a game that has developing for 8 years.  Did they just get started on these basic things last March?


    You said in the video they have made alot of progress in 2022.  Has there ever been a year you thought they didnt make alot of progress?  Can they continue this for another decade without an Alpha and still make alot of progress every year?

    I think it's been pretty clear from observing these indie KSer MMORPGS over the past 10 plus years is development continues until the money to make them runs out, then out the door they will go.

    Who can predict when that might be, whether we're talking about Pantheon, CU, Ashes or Star Citizen, so far all four remain solvent and the "progress" rolls endlessly onwards....

    In the process, these companies are redefining what terms like 'progress', 'development', 'support', and 'donate' actually mean.  The effect is that customers are being conditioned to accept shoddy practices as the norm.  Gaming companies are positioning themselves to be poor, deprived victims deserving charity and special consideration.



    KyleranBrainyTanist

    Logic, my dear, merely enables one to be wrong with great authority.

  • NanfoodleNanfoodle Member LegendaryPosts: 10,610
    Nice video. Haters going to hate but Pantheon and Ashes made huge strides. I think you are right in the long run though. Alpha for both games will be the make or break. Both have to knock it out of the park and prove haters wrong OR instead they will prove the haters right.

    Either way I am watching, not just as someone who wants these games to come out, but in interest to see what happens next.

    On one hand I would love a playable game from either one of them. On the other I don't mind a nice trainwreck every once in a while 
    Pantheon has really stepped up in the past couple of years. This is the one MMO I hoped for more then any other. Ashes and Pantheon are in 2 different ball parks though. Life cycle of these two games are not even in the same ball park. Ashes has passed Pantheon in developemnt for one. 

    Pantheon still struggling to reach Alpha. While Ashes is about to move to alpha 2. Pantheon is now in a very outdated engine, while Ashes has updated to UE5 and most of the work required to look and play like UE5 is done. 

    Pantheon is still building grey box zones, while Ashes is on the final pass throughs to make the world look polished. My guess Ashes will be at full release and Pantheon will be years out before they even think about beta. Question will be, will Pantheon be relavent at that point?

    Looking at T and L can you see Pantheon getting their niche they need to keep money rolling in? I hope so but not sure that's possible. VR just does not have the funding to launch before Pantheon becomes irrelevant. 
    BrainyMendel
  • KyleranKyleran Member LegendaryPosts: 43,435
    Nanfoodle said:
    Nice video. Haters going to hate but Pantheon and Ashes made huge strides. I think you are right in the long run though. Alpha for both games will be the make or break. Both have to knock it out of the park and prove haters wrong OR instead they will prove the haters right.

    Either way I am watching, not just as someone who wants these games to come out, but in interest to see what happens next.

    On one hand I would love a playable game from either one of them. On the other I don't mind a nice trainwreck every once in a while 
    Pantheon has really stepped up in the past couple of years. This is the one MMO I hoped for more then any other. Ashes and Pantheon are in 2 different ball parks though. Life cycle of these two games are not even in the same ball park. Ashes has passed Pantheon in developemnt for one. 

    Pantheon still struggling to reach Alpha. While Ashes is about to move to alpha 2. Pantheon is now in a very outdated engine, while Ashes has updated to UE5 and most of the work required to look and play like UE5 is done. 

    Pantheon is still building grey box zones, while Ashes is on the final pass throughs to make the world look polished. My guess Ashes will be at full release and Pantheon will be years out before they even think about beta. Question will be, will Pantheon be relavent at that point?

    Looking at T and L can you see Pantheon getting their niche they need to keep money rolling in? I hope so but not sure that's possible. VR just does not have the funding to launch before Pantheon becomes irrelevant. 
    The one factor Pantheon team has going in it favor is there isn't any MMORPG currently in development (outside of Embers Adrift) remotely similar in design philosophy.

    Ashes will be competing for a different audience which will like draw from more PVP centric titles such as Albion Online, EVE and some others.

    Pantheon needs to draw players who play  EverQuest One really, perhaps those who enjoy OSR, WOW Classic  or even FFXI.




    achesomaMendel

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • NanfoodleNanfoodle Member LegendaryPosts: 10,610
    Kyleran said:
    Nanfoodle said:
    Nice video. Haters going to hate but Pantheon and Ashes made huge strides. I think you are right in the long run though. Alpha for both games will be the make or break. Both have to knock it out of the park and prove haters wrong OR instead they will prove the haters right.

    Either way I am watching, not just as someone who wants these games to come out, but in interest to see what happens next.

    On one hand I would love a playable game from either one of them. On the other I don't mind a nice trainwreck every once in a while 
    Pantheon has really stepped up in the past couple of years. This is the one MMO I hoped for more then any other. Ashes and Pantheon are in 2 different ball parks though. Life cycle of these two games are not even in the same ball park. Ashes has passed Pantheon in developemnt for one. 

    Pantheon still struggling to reach Alpha. While Ashes is about to move to alpha 2. Pantheon is now in a very outdated engine, while Ashes has updated to UE5 and most of the work required to look and play like UE5 is done. 

    Pantheon is still building grey box zones, while Ashes is on the final pass throughs to make the world look polished. My guess Ashes will be at full release and Pantheon will be years out before they even think about beta. Question will be, will Pantheon be relavent at that point?

    Looking at T and L can you see Pantheon getting their niche they need to keep money rolling in? I hope so but not sure that's possible. VR just does not have the funding to launch before Pantheon becomes irrelevant. 
    The one factor Pantheon team has going in it favor is there isn't any MMORPG currently in development (outside of Embers Adrift) remotely similar in design philosophy.

    Ashes will be competing for a different audience which will like draw from more PVP centric titles such as Albion Online, EVE and some others.

    Pantheon needs to draw players who play  EverQuest One really, perhaps those who enjoy OSR, WOW Classic  or even FFXI.




    I disagree. Ashes main goal is capturing an audience that is focused of group play. That Pantheon's prime philosophy. Pantheon keeps saying they are not EQ Next. They have only captured the essance of the classes and team play. The rest of Pantheon is a modern MMO with its own unique systems.

    Capturing the EQ fan base with a new lore. Only now Day Break Studios is 3 to 4 years into making a new EQ title. What do you think EQ fans will pick? A new lore or the one they love over the past 20 years, with also a modern twist? If EQ3 also has a reliance on team play, what will Pantheon have? 
    BrainyMendel
  • achesomaachesoma Member RarePosts: 1,726
    Nanfoodle said:
    Kyleran said:
    Nanfoodle said:
    Nice video. Haters going to hate but Pantheon and Ashes made huge strides. I think you are right in the long run though. Alpha for both games will be the make or break. Both have to knock it out of the park and prove haters wrong OR instead they will prove the haters right.

    Either way I am watching, not just as someone who wants these games to come out, but in interest to see what happens next.

    On one hand I would love a playable game from either one of them. On the other I don't mind a nice trainwreck every once in a while 
    Pantheon has really stepped up in the past couple of years. This is the one MMO I hoped for more then any other. Ashes and Pantheon are in 2 different ball parks though. Life cycle of these two games are not even in the same ball park. Ashes has passed Pantheon in developemnt for one. 

    Pantheon still struggling to reach Alpha. While Ashes is about to move to alpha 2. Pantheon is now in a very outdated engine, while Ashes has updated to UE5 and most of the work required to look and play like UE5 is done. 

    Pantheon is still building grey box zones, while Ashes is on the final pass throughs to make the world look polished. My guess Ashes will be at full release and Pantheon will be years out before they even think about beta. Question will be, will Pantheon be relavent at that point?

    Looking at T and L can you see Pantheon getting their niche they need to keep money rolling in? I hope so but not sure that's possible. VR just does not have the funding to launch before Pantheon becomes irrelevant. 
    The one factor Pantheon team has going in it favor is there isn't any MMORPG currently in development (outside of Embers Adrift) remotely similar in design philosophy.

    Ashes will be competing for a different audience which will like draw from more PVP centric titles such as Albion Online, EVE and some others.

    Pantheon needs to draw players who play  EverQuest One really, perhaps those who enjoy OSR, WOW Classic  or even FFXI.




    I disagree. Ashes main goal is capturing an audience that is focused of group play. That Pantheon's prime philosophy. Pantheon keeps saying they are not EQ Next. They have only captured the essance of the classes and team play. The rest of Pantheon is a modern MMO with its own unique systems.

    Capturing the EQ fan base with a new lore. Only now Day Break Studios is 3 to 4 years into making a new EQ title. What do you think EQ fans will pick? A new lore or the one they love over the past 20 years, with also a modern twist? If EQ3 also has a reliance on team play, what will Pantheon have? 

    Come on man, Ashes is very clearly a pvp sandbox focus and Pantheon is pve. There is not many, if any, in the Pantheon community looking forward to Ashes.  Open pvp is a vastly different play style than no pvp.

    Also, there is zero evidence that an EQ 3 is even in development. There was just a rumor spread by a clickbait article a while back.

    Kyleran
    Preaching Pantheon to People at PAX  PAX East 2018 Day 4 - YouTube
  • KyleranKyleran Member LegendaryPosts: 43,435
    achesoma said:
    Nanfoodle said:
    Kyleran said:
    Nanfoodle said:
    Nice video. Haters going to hate but Pantheon and Ashes made huge strides. I think you are right in the long run though. Alpha for both games will be the make or break. Both have to knock it out of the park and prove haters wrong OR instead they will prove the haters right.

    Either way I am watching, not just as someone who wants these games to come out, but in interest to see what happens next.

    On one hand I would love a playable game from either one of them. On the other I don't mind a nice trainwreck every once in a while 
    Pantheon has really stepped up in the past couple of years. This is the one MMO I hoped for more then any other. Ashes and Pantheon are in 2 different ball parks though. Life cycle of these two games are not even in the same ball park. Ashes has passed Pantheon in developemnt for one. 

    Pantheon still struggling to reach Alpha. While Ashes is about to move to alpha 2. Pantheon is now in a very outdated engine, while Ashes has updated to UE5 and most of the work required to look and play like UE5 is done. 

    Pantheon is still building grey box zones, while Ashes is on the final pass throughs to make the world look polished. My guess Ashes will be at full release and Pantheon will be years out before they even think about beta. Question will be, will Pantheon be relavent at that point?

    Looking at T and L can you see Pantheon getting their niche they need to keep money rolling in? I hope so but not sure that's possible. VR just does not have the funding to launch before Pantheon becomes irrelevant. 
    The one factor Pantheon team has going in it favor is there isn't any MMORPG currently in development (outside of Embers Adrift) remotely similar in design philosophy.

    Ashes will be competing for a different audience which will like draw from more PVP centric titles such as Albion Online, EVE and some others.

    Pantheon needs to draw players who play  EverQuest One really, perhaps those who enjoy OSR, WOW Classic  or even FFXI.




    I disagree. Ashes main goal is capturing an audience that is focused of group play. That Pantheon's prime philosophy. Pantheon keeps saying they are not EQ Next. They have only captured the essance of the classes and team play. The rest of Pantheon is a modern MMO with its own unique systems.

    Capturing the EQ fan base with a new lore. Only now Day Break Studios is 3 to 4 years into making a new EQ title. What do you think EQ fans will pick? A new lore or the one they love over the past 20 years, with also a modern twist? If EQ3 also has a reliance on team play, what will Pantheon have? 

    Come on man, Ashes is very clearly a pvp sandbox focus and Pantheon is pve. There is not many, if any, in the Pantheon community looking forward to Ashes.  Open pvp is a vastly different play style than no pvp.

    Also, there is zero evidence that an EQ 3 is even in development. There was just a rumor spread by a clickbait article a while back.

    Agreed, Ashes is all about territory control, more likely to draw from the New World type player.

    It might have group centric PVE but if someone is looking forward to this in Ashes as a primary draw I suspect they'll come away disappointed 
    Slapshot1188BrainyVrika

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • Slapshot1188Slapshot1188 Member LegendaryPosts: 16,947
    Kyleran said:
    achesoma said:
    Nanfoodle said:
    Kyleran said:
    Nanfoodle said:
    Nice video. Haters going to hate but Pantheon and Ashes made huge strides. I think you are right in the long run though. Alpha for both games will be the make or break. Both have to knock it out of the park and prove haters wrong OR instead they will prove the haters right.

    Either way I am watching, not just as someone who wants these games to come out, but in interest to see what happens next.

    On one hand I would love a playable game from either one of them. On the other I don't mind a nice trainwreck every once in a while 
    Pantheon has really stepped up in the past couple of years. This is the one MMO I hoped for more then any other. Ashes and Pantheon are in 2 different ball parks though. Life cycle of these two games are not even in the same ball park. Ashes has passed Pantheon in developemnt for one. 

    Pantheon still struggling to reach Alpha. While Ashes is about to move to alpha 2. Pantheon is now in a very outdated engine, while Ashes has updated to UE5 and most of the work required to look and play like UE5 is done. 

    Pantheon is still building grey box zones, while Ashes is on the final pass throughs to make the world look polished. My guess Ashes will be at full release and Pantheon will be years out before they even think about beta. Question will be, will Pantheon be relavent at that point?

    Looking at T and L can you see Pantheon getting their niche they need to keep money rolling in? I hope so but not sure that's possible. VR just does not have the funding to launch before Pantheon becomes irrelevant. 
    The one factor Pantheon team has going in it favor is there isn't any MMORPG currently in development (outside of Embers Adrift) remotely similar in design philosophy.

    Ashes will be competing for a different audience which will like draw from more PVP centric titles such as Albion Online, EVE and some others.

    Pantheon needs to draw players who play  EverQuest One really, perhaps those who enjoy OSR, WOW Classic  or even FFXI.




    I disagree. Ashes main goal is capturing an audience that is focused of group play. That Pantheon's prime philosophy. Pantheon keeps saying they are not EQ Next. They have only captured the essance of the classes and team play. The rest of Pantheon is a modern MMO with its own unique systems.

    Capturing the EQ fan base with a new lore. Only now Day Break Studios is 3 to 4 years into making a new EQ title. What do you think EQ fans will pick? A new lore or the one they love over the past 20 years, with also a modern twist? If EQ3 also has a reliance on team play, what will Pantheon have? 

    Come on man, Ashes is very clearly a pvp sandbox focus and Pantheon is pve. There is not many, if any, in the Pantheon community looking forward to Ashes.  Open pvp is a vastly different play style than no pvp.

    Also, there is zero evidence that an EQ 3 is even in development. There was just a rumor spread by a clickbait article a while back.

    Agreed, Ashes is all about territory control, more likely to draw from the New World type player.

    It might have group centric PVE but if someone is looking forward to this in Ashes as a primary draw I suspect they'll come away disappointed 
    AoC's main competition for players will be Archeage 2.  

    And if we actually did get a Pantheon and EQ3 battle... that would be awesome.
    Unlikely to ever happen... but I'd check them both out.

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • RemaliRemali Member RarePosts: 914
    Aoc isnt so much pvp centric as you might think
    If what I read a couple of years back still stands there will be heavy penalties for attacking players who dont wanna fight

  • AdamantineAdamantine Member RarePosts: 5,085
    *shrug*

    Wake me when theres something to actually play.

    Final game, alpha version, dont care. Just as long as there is actually something there.

    Before that point, "progress reports" are really not that uber interesting.

  • VrikaVrika Member LegendaryPosts: 7,882
    Remali said:
    Aoc isnt so much pvp centric as you might think
    If what I read a couple of years back still stands there will be heavy penalties for attacking players who dont wanna fight
    It's not about whether AoC forces you to PvP or not, but their node system is so large part of game that if you won't participate in it to avoid PvP then you don't have enough other stuff to do.
    KyleranSovrath
     
  • KyleranKyleran Member LegendaryPosts: 43,435
    Vrika said:
    Remali said:
    Aoc isnt so much pvp centric as you might think
    If what I read a couple of years back still stands there will be heavy penalties for attacking players who dont wanna fight
    It's not about whether AoC forces you to PvP or not, but their node system is so large part of game that if you won't participate in it to avoid PvP then you don't have enough other stuff to do.
    Similar to complaints in New World, players can totally ignore the PVP but they are missing out on a significant portion of the game related to territory control and the rewards or benefits unique to it.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • SovrathSovrath Member LegendaryPosts: 31,937
    *shrug*

    Wake me when theres something to actually play.

    Final game, alpha version, dont care. Just as long as there is actually something there.

    Before that point, "progress reports" are really not that uber interesting.

    I actually enjoy the progress reports. It's one of the reasons why, when I had gone to PAX (pre covid) I would mostly spend time on the floor talking with developers and trying new games.

    I always like to see progress, changes, things that have been added and discarded. It's always rather interesting.

    Mendel
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • MendelMendel Member LegendaryPosts: 5,609
    Sovrath said:
    *shrug*

    Wake me when theres something to actually play.

    Final game, alpha version, dont care. Just as long as there is actually something there.

    Before that point, "progress reports" are really not that uber interesting.

    I actually enjoy the progress reports. It's one of the reasons why, when I had gone to PAX (pre covid) I would mostly spend time on the floor talking with developers and trying new games.

    I always like to see progress, changes, things that have been added and discarded. It's always rather interesting.


    Interacting with developers is so far superior to the PR demo press release movies, talking head 'progress reports', and preliminary game play trailers the entire industry puts out, it's not funny.  Being able to ask a direct question is invaluable.  Getting a straight answer is even more priceless.  Anything to bypass the marketing department.



    Kyleran

    Logic, my dear, merely enables one to be wrong with great authority.

  • KyleranKyleran Member LegendaryPosts: 43,435
    Mendel said:
    Sovrath said:
    *shrug*

    Wake me when theres something to actually play.

    Final game, alpha version, dont care. Just as long as there is actually something there.

    Before that point, "progress reports" are really not that uber interesting.

    I actually enjoy the progress reports. It's one of the reasons why, when I had gone to PAX (pre covid) I would mostly spend time on the floor talking with developers and trying new games.

    I always like to see progress, changes, things that have been added and discarded. It's always rather interesting.


    Interacting with developers is so far superior to the PR demo press release movies, talking head 'progress reports', and preliminary game play trailers the entire industry puts out, it's not funny.  Being able to ask a direct question is invaluable.  Getting a straight answer is even more priceless.  Anything to bypass the marketing department.



    Rare is the day most companies I've worked for let developers interact directly with  customers outside of a pure support role and even then Level 1 and 2 support was sometimes in place to screen beforehand.

    The few times we were invited to customer fairs or events we were given instructions to largely keep our mouths shut and in particular promise nothing in terms of what was possible or in planning.

    Gaming is very different, developers are often used as marketing vehicles, guess most development houses haven't learned any better yet.  ;)





    Mendel

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • SovrathSovrath Member LegendaryPosts: 31,937
    Mendel said:
    Sovrath said:
    *shrug*

    Wake me when theres something to actually play.

    Final game, alpha version, dont care. Just as long as there is actually something there.

    Before that point, "progress reports" are really not that uber interesting.

    I actually enjoy the progress reports. It's one of the reasons why, when I had gone to PAX (pre covid) I would mostly spend time on the floor talking with developers and trying new games.

    I always like to see progress, changes, things that have been added and discarded. It's always rather interesting.


    Interacting with developers is so far superior to the PR demo press release movies, talking head 'progress reports', and preliminary game play trailers the entire industry puts out, it's not funny.  Being able to ask a direct question is invaluable.  Getting a straight answer is even more priceless.  Anything to bypass the marketing department.



    That was just an example of where my interests lie.

    I still enjoy the videos with progress. Having made my "very large" Skyrim mod and then suddenly getting an idea and reluctantly starting on another Skyrim mod (albeit much smaller) I really value seeing the process developers go through.

    While people might see it as marketing, I very much see a lot of their process and a lot of their issues manifest in making a game mod.

    So, while people look at their videos and wonder why it's taking so long or why they made this decision or changed that feature, all I see is stuff I've  gone through. Though on a much smaller, less professional, scale.

    I remember making the decision to make "The Monastery" area a murder procedural. I did this while thinking it would add a "maximum" of one month to the project. It took 6 months.

    Or when constantly fixing my Aranea encounter, thinking it was fixed, it breaking over  and over again and suddenly saying "enough!" I'll rethink how it manifests because I was spending a lot of time on something that should have taken no time and it was taking a lot of time.

    I see this in developer diaries, in talking with developers, in the breakdown of "what went wrong" when developers talk about their projects.

    So yeah, these videos are interesting to me.


    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
Sign In or Register to comment.