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When Was the Last Time You Celebrated an Achievement? | One Good Roll | MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited August 2022 in News & Features Discussion

imageWhen Was the Last Time You Celebrated an Achievement? | One Good Roll | MMORPG.com

Grats! You leveled up! Do you remember when you would log into the game and grind out that level, and as soon as your XP bar would *ding* you would get a wave of support from the community of fellow gamers around you? What happened to celebrating your achievements and the achievements of others?

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Comments

  • DrSatanDrSatan Member UncommonPosts: 76
    I think when 'walk 100 feet' became an 'achievement' it took some of the runners high away from the chase.

    Games become increasingly vertical as time goes by. Elder Scrolls and Path of Exile as good examples.

    'Leveling up' replaces content too often.

    The last great high for me was I managed to build a carrier in a C1 wormhole in EVE with a high sec exit and a C5 exit.

    I built it. Stared at it for a few days. And quit the game. Maybe I'm just getting old.
  • FuryVFuryV Member UncommonPosts: 515
    When I got my Obsidian armour & chaos gloves in Guild Wars 1. Probably have had some similar achievements since then in MMOs, but that's something I always remember.
  • ScotScot Member LegendaryPosts: 23,150
    edited August 2022
    Well players long ago came down with what I call "dingitis", so many MMO and MMO-like game give you a ding almost every few feet of movement. Or at least that's how it feels, I think the first actual MMO I played like that and stayed with was TERRA.

    Doing anything repeatedly again and again...and again just cheapens it. For the same reasons I question anything that makes a MMO easier for any activity, not that such moves are always wrong just that mostly they are not the right thing to do.

    "To take part in a virtual world that sets itself apart from the, often tragic and polarized, real world that we all will live in until the machines inevitably create The Matrix."

    Gotta watch those machines, keeping an eye on my rig as I type this. But isn't that what we want, a tragic and polarised real world? You can tell that from the way so many films, TV series and books that call themselves entertainment are set in such worlds. Be it in a real or fantasy, past present or future. So settle in to your couch, put on your tragic face and feel that entertaining polarisation. :)
    Sovrath
  • FuryVFuryV Member UncommonPosts: 515

    Scot said:

    Well players long ago came down with what I call "dingitis", so many MMO and MMO-like game give you a ding almost every few feet of movement. Or at least that's how it feels, I think the first actual MMO I played like that and stayed with was TERRA.



    Doing anything repeatedly again and again...and again just cheapens it. For the same reasons I question anything that makes a MMO easier for any activity, not that such moves are always wrong just that mostly they are not the right thing to do.



    Dat Dopamine Ding
    Scot
  • user298user298 Member UncommonPosts: 152
    Never. I play MMOs to interact with other players, either through casual socialization or casual PvP, I don't play MMOs for collecting any kind of "achievements" like reaching some arbitrary numbers (in terms of leveling or accumulating some meaningless virtual pixels or accumulating in-game currency) or getting some titles or forcing myself to beat some raid (something that I never enjoyed in any MMO) so I can mark it as "finished". So I don't "celebrate" any of those. Of course, if others enjoy celebrating that and this is the primary reason they play MMOs - there's nothing wrong in that and they're always free to do that.
  • eoloeeoloe Member RarePosts: 864

    user298 said:

    I play MMOs to interact with other players.



    How dare you? MMOs nowadays are single player games in which you see other players playing alone! :P
    Mendel
  • KyleranKyleran Member LegendaryPosts: 43,587
    Hmm, it's been so long, but I do remember back in the early days pinging guild chat with /ding for major leveling milestones, (25, 30 etc).

    In DAOC leveling really slowed down as the cap neared so it wasn't uncommon to see players dinging zone chat and getting congratulated by everyone else, especially from levels 45 to 50.

    Of course, if one was a Mid they would type /drums instead because only sissy Albs and Hibs "dinged" like a hotel front desk bell.  ;)

    Lineage 1 was a real pita, getting to level 50 extremely time consuming (I never made it past level 48) 

    When someone announced in world chat they reached 50 everyone congratulated them regardless whether they were friend or enemy.

    In more modern times, most recently in ESO I recall occasionally announcing to my guild some of the higher dings after 40 or so, definitely when I got to level 50, CP 160 (?) as that was the minimum level most would let join the higher level raid comten.

    After that I recall announcing CP 300, 600, and 900.

    Sort of similar to what cartoon villain Syndrome said, "if everyone is special, no one is special"

    Rarely does one see impressive achievements in game that are not well within their reach own reach with little effort or time involved so there's little fan fare.

    Instead the reaction is more like 






    maskedweasel

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • Viper482Viper482 Member LegendaryPosts: 4,069
    edited August 2022
    Been too long to remember, everything is handed to you in MMO's these days. Maybe hitting max level in Daoc lol.
    Make MMORPG's Great Again!
  • BootezBootez Member UncommonPosts: 72
    edited August 2022
    I still love that when a player hits max level in Anarchy Online there is a server-wide announcement. It takes so long to reach 220, that it really is a big accomplishment. Same with hitting level 30 AI level in that game, another server-wide announcement.

    That game still has the best system for gear/grouping/skills. You don't have to be max level to enjoy everything the game has to offer. And some people deliberately stop character before max level just for the extra challenge. I remember a certain 215 tank who was decked out, tanking all content.
    maskedweasel
  • ashiru_1978ashiru_1978 Member RarePosts: 818
    If the achievement is personal rather than the game telling me I've "achieved" something, I might feel happy. But I don't like these artificial achievements that people end up grinding rather than playing the game itself. It changes the game to less free and more on-rails.
  • eoloeeoloe Member RarePosts: 864
    In GW1, you could spawn 3D emotes representing ghostly animals according to your PvP level. Flashing this in the face of people was great, and you could do it in any area.
    It was also practical to shut down some stupid blaming game.
    maskedweasel
  • KnightFalzKnightFalz Member EpicPosts: 4,203
    It was never my habit, even in the games where I did involve myself with other players. I feel it attention seeking and the recognition of my achievements by others isn't something that matters to me so much as my own evaluation.
    maskedweasel
  • jlinslegitjlinslegit Newbie CommonPosts: 5
    Oh boy..Here we go.

    Everquest always holds a special place in my heart. There's still no way to ever complete everything even 20 years later. Well earlier this year, I set out with the goal of completing all 16 classes Epic weapon 1.0 quests. Was pretty tough, lots of waiting, grinding, raiding, and was a great time and it really was something I've wanted to do ever since I was a teen in the wee 2000's. Ive been working on 1.5 epics for the next step and then 2.0 epics eventually.
    maskedweaselKyleran
  • IselinIselin Member LegendaryPosts: 18,719
    Not that long ago actually but I neither sought nor wanted attention for it and the game doesn't even consider it an official achievement.

    It happened in ESO when I pursued a very rare antiquities item that takes 17 separate leads and excavations to put together.

    You first need to level up antiquities to the point where you can pursue and excavate high level leads you then need to pursue the leads for the location of the individual pieces. Some can drop from dungeon bosses, some are found in the world in rubbish heaps, but they all have a common theme : dwemer constructs.

    The end result when you put it all together is a unique dwemer steampunk wolf mount that is animated with occasional steam coming out of some of its joints and has a unique metallic sound when you ride it.

    It looks like this:



    You don't see many of them in the ESO world. They're rare enough that when two or more happen to be in the same place the riders go out of their way to acknowledge each other's achievement in some casual way.

    It felt really good to collect all the pieces and assemble them - that was an achievement that is both entirely personal and purely optional and only those who have achieved it recognize it.

    That's the best kind of achievement.
    SovrathmaskedweaselScotcheyaneTheDalaiBombaRhiow-DarkstepKyleran
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

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  • KnightFalzKnightFalz Member EpicPosts: 4,203
    Iselin said:
    Not that long ago actually but I neither sought nor wanted attention for it and the game doesn't even consider it an official achievement.

    It happened in ESO when I pursued a very rare antiquities item that takes 17 separate leads and excavations to put together.

    You first need to level up antiquities to the point where you can pursue and excavate high level leads you then need to pursue the leads for the location of the individual pieces. Some can drop from dungeon bosses, some are found in the world in rubbish heaps, but they all have a common theme : dwemer constructs.

    The end result when you put it all together is a unique dwemer steampunk wolf mount that is animated with occasional steam coming out of some of its joints and has a unique metallic sound when you ride it.

    It looks like this:



    You don't see many of them in the ESO world. They're rare enough that when two or more happen to be in the same place the riders go out of their way to acknowledge each other's achievement in some casual way.

    It felt really good to collect all the pieces and assemble them - that was an achievement that is both entirely personal and purely optional and only those who have achieved it recognize it.

    That's the best kind of achievement.

    Very neat! I don't think I've even seen one of those.
    Kyleran
  • Ralphie2449Ralphie2449 Member UncommonPosts: 575
    Never because video game achievements are not something worthy of celebration unless you have serious self esteem issues.

    Only relevant achievements are ones that lock an item/mount/armor behind it and you want them for the reward.
    skeaserKyleran
  • BrotherMaynardBrotherMaynard Member RarePosts: 572
    Iselin said:
     occasional steam coming out of some of its joints and has a unique metallic sound

    Reading this bit and looking at your avatar, maybe you could ask Bethesda to adjust your mount so that the only joints releasing steam would be located in the mount's backside. With some very unique metallic sounds, of course.

    Now that would be an achievement to celebrate!

    Kyleran
  • olepiolepi Member EpicPosts: 2,837
    Big achievements I remember:
    - hitting 50 in DAOC, that took over a year at least
    - taking our first enemy keep in DAOC

    - hitting 250 forest digging in Ryzom, that took close to two years

    - grinding for months to get my first mount in Vanguard. Only to see them implement a store where you could just buy it. Sigh.

    - getting a Warshade to 50 in the old CoH (you had to get another toon to 50 to even start a WS)

    Kyleran

    ------------
    2024: 47 years on the Net.


  • Reunion_ProximusReunion_Proximus Member UncommonPosts: 2
    I am Runescape player and I am part of relative active clan where like 20-30 players are always online. The game will let you know when somebody gets some level and xp milestones, rare drop or some collection log/title. It's at least once per hour when the chat is full of "gratz" or "gzzz" and it very often breaks the silence and inspire further communication.

    In Runescape I personally getting some kind of achievement almost every day and if there is no broadcast for it I will let the clanmates know only if it is something really interesting.

    There are even announcements for whole server or for all players online for some bigger achievements and it's very common that even total strangers congratulates the player in the public chat when they are somewhere around.
    maskedweasel
  • KnightFalzKnightFalz Member EpicPosts: 4,203



    Iselin said:

     occasional steam coming out of some of its joints and has a unique metallic sound



    Reading this bit and looking at your avatar, maybe you could ask Bethesda to adjust your mount so that the only joints releasing steam would be located in the mount's backside. With some very unique metallic sounds, of course.

    Now that would be an achievement to celebrate!




    Perhaps, up to one's early teen years if male.
  • Kozo25Kozo25 Newbie CommonPosts: 25

    eoloe said:



    user298 said:


    I play MMOs to interact with other players.






    How dare you? MMOs nowadays are single player games in which you see other players playing alone! :P



    amen to that . new word I soloed to max level . as in most mmos now I just solo and get bored because i miss the eq dungeon crawl days . they were so much fun camping spots having a waiting list to join a goblin camp group in high hold pass and you would loot until a piece of bronze fell . the good ole days. now its shitty kids with adhd runnign around just a mess
  • NanfoodleNanfoodle Member LegendaryPosts: 10,625
    Finishing Elden Ring after 180hrs played.
    lahnmir
  • TaiphozTaiphoz Member UncommonPosts: 353
    This was lost when mmo's lost what made them an mmo, when social gaming invaded, when games in bite sized 10 minute chunks of play invaded, when cross realm invaded, when raids lost the feel of army attacking a hostile fortress and became just a 5 man dungeon with a few extra people.

    These are the things that killed the genre, why say hello, why say grats when some one in your party get a level up, we did these things because at the time the people around were going to be around for years, you saw the same faces in towns, you got the same enchanters to enchant your stuff, your reparation mattered, what people thought of you mattered, your guild, mattered.

    But in todays cluster fuck of gimmicks and social gaming all of that is gone, why care what some idiot in your group says you will probably never see them again, why congratulate some in your group for a ding when they come soo easily and soo frequently you would be saying gratz every five minutes.

    At one extreme you have EvE Online where all that mmo stuff still counts but the game's mechanics suck a dick(its my main mmo shh fanboy), and at the other you have WoW, I would literally give my left testicle to any developer that can bring me an mmo that A) wont kill my gfx card (gameplay > visual fidelity) and B) has those mmo features we have lost over the years.

    I think with the constant shove in the casual market direction, the mmo's most of us grew up with, and all the features they had are sadly a thing of the past, or relegated to niche games like EvE.

    Kyleran
  • KnightFalzKnightFalz Member EpicPosts: 4,203

    Taiphoz said:

    This was lost when mmo's lost what made them an mmo.






    MMORPGs weren't lost. They changed, like everything else does over time. One either adapts to change or gets left behind. Such is the way of things.

    The only other hope for those anchored in that past is that eventually change will come full circle such that MMORPGs are once again as they were decades ago.

    Or, one can just play older MMORPGs of which many endure in varied forms.
  • BrotherMaynardBrotherMaynard Member RarePosts: 572



    Iselin said:

     occasional steam coming out of some of its joints and has a unique metallic sound



    Reading this bit and looking at your avatar, maybe you could ask Bethesda to adjust your mount so that the only joints releasing steam would be located in the mount's backside. With some very unique metallic sounds, of course.

    Now that would be an achievement to celebrate!




    Perhaps, up to one's early teen years if male.
    Is that you, Mrs Broflovski?




    Kyleran
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