Maxroll, the web site with top tier coverage of the ARPGs they cover (Diablo 3, D2R, Lost Ark, and soon, POE) has decided to stop covering DI.
https://maxroll.gg/
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Comments
As someone who has whaled in games before, the amount of money you spend is extremely stupid. Most niche sites wouldn't have the capital to keep up with this stuff. Especially when you get into sites that specialize in the best builds... think about what you would have to spend to do all that.
Makes sense to me.
I'm sure they have all of their hopes pinned on D4 delivering and hopefully it does. Because I just can't see any D3 streamers returning to that game even if D4 flops.
Raxx seemed a bit too hopeful towards D4 with his willingness to test the crap out of it and provide massive feedback like he did with D:I. He's a good guy so I hope it works out for him.
Non maxroll guys like Alkhaizer, Quin69 and Datmodz found greater success when they moved to POE years ago. But it's too late to join that train now and maybe being the D3 guys will help them when D4 launches.
It's the written news, guides, builds. etc. that draws my to that site, I still rather get my games info in written form.
Their site is also pretty slick with pop-ups of gear, skills, etc. when you hover the hyperlinks and I appreciated their level sliders for skill changes in their leveling guides. Useful in a game like Lost Ark that was brand new to me when I played it for a bit a few months back.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Also they did say this:
"Finally, as a team we discussed "What would it take for us to re-open the Immortal Branch"? Aside from severely limiting the infinite Pay-to-Win system and giving Free-to-Play players a real chance, we don't see a path forward for us."
So they left the door ever so slightly open if significant changes are made. IMO, I don't see that happening ever but hey, you never know.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Our community matters more than anything else to us, so we're keeping all guides live on the site for a short period of time (no further updates will be made).
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
But I wonder if the real reason they are leaving off is if Blizzard isn't giving streamer sights special access.
In POE steamers are given free early access to upcoming updates so they can experiment and update their build prior to the launch date.
Seems like streamers have to pay like everyone else in DI and considering the cost I image few mobile titles are covered in depth because of it.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I honestly wouldn't be surprised if immortal bankrolled the development for the rest of the franchise for a while. Not because it's good, but because it's free and a lot of people will play it just because it's diablo.
The game is now established such that they have no need to crow about it further. The profits they derive will now speak of their success for them.
Genshin's revenue did not go up over time, like some here think D:I's will.
I have a hunch shareholders came away with this wondering why a studio teetering on the brink of PR oblivion released a game that's done nothing special beyond garnering the studio more incredibly negative PR.
I guess any cash made off a low effort port to mobile is easy cash, though.
But if Android had 5 million + downloads (probably more but app downloads only report in chunks, the next one is 10M so it won't show until it surpasses that.) and iOS shows it as number 6 in top downloaded apps, (sensor tower shows 8 million worldwide), if each spent only a dollar a month I'm sure Blizzard would be over the moon.
But then we have these ridiculous streamer clowns dropping like 50K or whatever for a special drop...
They probably won't increase in revenue over time but as long as we have fools like that out there, Blizzard is going to make a killing.
Tracking Genshin's revenue at release of the game itself, it did not go up over time due to more pressure on whales to spend. The pressure started and was indulged by whales from the outset.
I can see D:I getting a bump from Chinese release or a new class release, but not as-is.
https://www.aroged.com/2022/07/01/diablo-immortal-earned-47-9-million-in-its-first-month-of-sales/
With all the talk that mobile games have so much more market share and profitability over PC & Consoles combined, $47 mil is not that impressive to me. They better hope they keep having months like that.
If DI would have sold for $20 with a less intrusive cash shop they would have cleared 1 billion easy IMO.
Fortnite made $5.6 Billion in 2021, so an average of maybe $500 million per month. And there is no P2W at all, it is all cosmetics.
------------
2024: 47 years on the Net.
You seem to disagree a lot just for the sake of disagreeing.
I disagree!