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Upcoming Indie MMO Freeland Looks to Bring VR and PC Players Together | MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited January 2022 in News & Features Discussion

imageUpcoming Indie MMO Freeland Looks to Bring VR and PC Players Together | MMORPG.com

Freeland, an upcoming VR and PC MMORPG has just closed a successful funding campaign and looks towards an alpha this month.

Read the full story here


Comments

  • ultimateduckultimateduck Member EpicPosts: 1,307
    I was under the impression that Freeland was supposed to be more of an "Oasis" environment than actual MMORPG.

    This would be an interesting to see how they realize this vision given the size of the team.
  • aslan132aslan132 Member UncommonPosts: 630
    From the kickstarter, it does look more like an imagining of Ready Player Ones "Oasis", down to some of the planets being full replicas of those shown in the movie. It does seem like the "social" aspects overplay some of the PVE/PVP, and other MMORPG features. But those will be included as well, along with racing and other genres too. But I do agree, at this stage, it seems calling it an MMORPG is a stretch, its more of a social MMO.
    ultimateduck
  • jason523jason523 Member UncommonPosts: 96
    "The game will be playable via VR but also completely enjoyable without a VR headset, setting this one apart from some other new titles, like Zenith: The Last City."

    Actually, Zenith will be releasing a non-VR PC version sometime after the VR release.
    [Deleted User]ultimateduck
  • sakersaker Member RarePosts: 1,458
    Just say NO to the zuckerberg-creature, I will NEVER give that creature 1 cent if any other company manages to save us from his total corruption of vr (like everything his reptilian soul-less claw touches) it'll be a good thing. Just saying.
  • ashiru_1978ashiru_1978 Member RarePosts: 818
    If what I understand correctly means normal players and VR players playing together, I think this will be a huge disadvantage for VR players, just like in games where normal players play with console players and console players get completely destroyed, especially in FPS games.
  • ultimateduckultimateduck Member EpicPosts: 1,307
    saker said:
    Just say NO to the zuckerberg-creature, I will NEVER give that creature 1 cent if any other company manages to save us from his total corruption of vr (like everything his reptilian soul-less claw touches) it'll be a good thing. Just saying.
    I currently have two VR headsets. One is the Valve Index which uses Steam, the other is the HP Reverb G2 which uses WMR which I run through Steam. Neither are FB/Meta/Zuck products running on those platforms. Oculus headsets are decent and affordable, but they are the bottom of the barrel when it comes to VR headsets.

    tzervo said:
    If what I understand correctly means normal players and VR players playing together, I think this will be a huge disadvantage for VR players, just like in games where normal players play with console players and console players get completely destroyed, especially in FPS games.
    Why so? If they keep the camera perspective the same for both?
    I'm trying to determine if playing in VR is a disadvantage compared to a flat screen. I think it would be more tiring. I think it may be more difficult to aim a gun, for example, in VR compared to using a mouse. In Star Wars Squadrons I play in a sim chair using a HOTAS against people who are on a flat screen and don't have an issue. In games like Zenith, you perform actions by performing those actions vs a player on a flat screen hitting a button. 

    I can tell you that the VR version will be more fun either way.
    [Deleted User]
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