Credit where it's due, They've opted for a better Expertise system and even admitted they were wrong. How often does that happen?
In early 2022, when we start reducing the effectiveness of gear to your Expertise level, we will exempt the following items:- Any item you earn from a quest
- Any item you purchase from the faction shop
When these changes are implemented, Gear Score scaling will only apply to items sold or traded after that patch. So any items obtained prior to this patch will not be impacted or reduced in any way. When we thought about it more, reducing power for existing players is just unacceptable and something we will not do. We initially thought it being only temporary and giving a new path with to gain back that power with Gypsum would be acceptable, but it is now clear we were wrong....In addition, when we implement the Gear Score scaling, we will now only reduce the effectiveness to the middle of your Expertise and the item’s gear score. So if your Musket Expertise is 520 and you buy a 600 GS Musket off the market, your effective GS will be 560. This combined with the getting to use all perks, should create good value in the marketplace for future users....Also based on the PTR feedback from playing with the Expertise and Gypsum system we are going to make a number of tuning and balance adjustments to the system. Please keep in mind these have not be tested so consider them directional examples of the changes we are planning for December:
- Reduce the cost of crafting a Gypsum Orb to 2.5 coin from 100, and Gypsum Cast to 5 coin from 475. We decided there was no need to add another coin expense for our level 60 players, but kept a minimal amount so end game territory owners can earn a little more tax income.
- Change Topaz Gypsum to daily instead of weekly, and reduce crafting ingredients to make it less difficult to craft
- Change Gypsum earn cooldown timers from 22hrs to 18hrs just to give a little more leeway to people’s play schedules. In the future we want to build a global cooldown system to make it easy to coordinate this and other daily activities like crafting and faction missions, but that is a lower priority than server merges and other critical fixes, so this will not happen in the short to medium term
- Adjust the way Expertise bumps work so there is a minimum, as well as a maximum. Currently there is no minimum, which can result in a few bad rolls at the start really demoralizing players. This will also decrease the average bumps needed to get from min to max Expertise. Our goal is to average around 35.
- Move Gypsum rewards from cache to event. A few activities such as Outpost Rush, Corrupted Breaches, Arenas, and Aptitude granted Gypsum in the cache in the PTR. This leads to hoarding and uncertainty if using a cache now is safe. This change should resolve both of those concerns.
Pretty awesome and very quick response.
https://forums.newworld.com/t/dev-blog-end-game-update/619609/5
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"True friends stab you in the front." | Oscar Wilde
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The ins and outs of this expertise system is a 60+ gearing thing. I wouldn't expect anyone under 60 or anyone 60+ and not currently involved in trying to improve their gear to care much either way,
I mean... who works at a bakery and then spends all their leisure time baking?
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
EDIT: nm, I should read better
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
"When these changes are implemented, Gear Score scaling will only apply to items sold or traded after that patch."
Everything you own now or get for the next few weeks until they implement that patch is exempt from downscaling.
They also mention that there may be future quests (select legendary armor pieces maybe?) and gear from those will also be exempt.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
To me that decision changed everything.
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
The gripes about the cost of gypsum orbs and casts and the cooldowns for the different types of gypsum drops, piddly expertise bumps per gypsum cast which were just 1 more often than not, etc., were also heard and acted upon.
I remember in ESO similar outcries about some changes in the PTR, for example the jewelry crafting mats requirements, that were totally ignored with 100% developer silence.
Watching developers, any developers, get off their "we know best" high horse and make these types of changes is a totally new experience for me.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Agreed. That and the fact that the winter event is just awesome... I just hope it's not "too little, too late".
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
Their answer to this seems to be to only take action when there is near universal player discontent about an issue, which we have seen before in MMOs time and time again. That is an inefficient way of using player advice but it seems the only one they all use.
People who grinded chests invested in the game too... some even cry now on the official forums, but nothing close to the shitstorm about the previous version of this system.
I think this system is the best for the FUTURE of the game. Right now they would be wrong to nerf people who played the game the way it was intended. All this will be negated in the first expansion with level increase and addition of a new tier, and THEN the expertise system will be perfect.
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
it seems like everything they do results in another hole to fall into.
It all comes down to the art of listening and knowing how to filter out noise and then having the humility to do something other than what you originally intended if you've been convinced that it's a better thing to do.
Just like all players invested are not always a good guide, neither are game changes designed in isolation from the invested players.
In this case they have kept all of their original changes including gear downscaling to expertise and the new gypsum mold crafting system but they have adjusted its implementation sensibly and tweaked some of the details.
I guess you actually have to play the game and be a 60 doing the current gearing up grind to actually see this for the exceptionally good collaborative change that it is.
If you have no first hand knowledge of what is changing or why it's changing you might think this is about pandering - it isn't - and it's also a remarkable and humble developer response. It's something to be praised.
Of course trolls and others who are more concerned with showing us all that they are in fact the second coming of Nostradamus will find fault - they always spin for fault.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Jokes aside, I think, hmm, you are 65. You just sound 95 and act like, well, 25.